CN9-A Extra Cheese (3x SRM4, 2x MLas, 1x UAC5, STD255)

Thread in 'CN9-A' started by Phinox, Mar 14, 2013.

  1. Phinox

    Phinox New Member

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    Designed to sit on the outskirts of a brawl and just turn things in to a fine gooey paste.

    3xSRM4 > 2xSRM6
    =Same weight
    =Same ammo consumption
    -Slightly hotter
    +One less crit
    +Higher DPS (8.01 vs 7.5)
    +++++Tighter spread means you're doing FAR more effective damage at anything outside point blank.
    +++++ they also stay dangerous at max range.

    SRM4s are horribly underrated.
     
    Last edited by a moderator: Oct 5, 2014
  2. Michael

    Michael Grand Poobah

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    I tried my build with the UAC/5 and I found it jams too much. In fact I'm using it on a prototype Cataphract last night and I stopped dropping in it after two matches lol. Why not the AC/2 and then up your 4s to 6s like in the Grimm Variant?
     
  3. Mythweaver

    Mythweaver Advanced Member

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    I agree with Michael, UAC/5 jams far too often to be effective. On the other hand (since I hate the AC/2) I would recommend going to the AC/10.

    Myth.
     
  4. Phinox

    Phinox New Member

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    I'm not a fan of AC2s on brawlers, simply because you need sustained fire to actually do anything (making effective damage soaking cut heavily into your damage). As for an AC10, you'd have to lower your missile loadout or engine to fit it.

    If you don't doubletap the UAC5 then it'll never jam, and still have much higher DPS than a plain AC5. Also, if you do jam, you can take that opportunity to twist/evade/etc while you wait for the unjam.
     
  5. Mythweaver

    Mythweaver Advanced Member

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    I've had the UAC/5 jam numerous times on the first shot.
     
  6. skribs

    skribs Min-Max Maniac

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    I too have had the UAC/5 fail first shot, but it's my favorite ballistic weapon. When it jams, that's your opportunity to hide, damage soak, or cooldown. While it's going, you unload a LOT of damage. I may have to give the AC/5 or AC/10 a bit more practice, though, for the reason below.

    I agree with Phinox, though. AC/2s are high DPS if you can stay on target, but they don't do much if you're taking careful shots or if you're doing a lot of maneuvering.
     
  7. Phinox

    Phinox New Member

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    For science, just took my dual UAC DDC into testing. 125 rounds, 2 UACs group fired manually, 0 jams.

    I suspect those of you seeing "first shot" jams may be either holding the button too long, causing the second shot to fire automatically, or relying on the reticle weapon group indicator to re-fire, which actually goes ready half way through the recycle.

    Typed this, ran another test round, 125 shots, 0 jams.

    Either it's buggy in testing, or y'all got itchy trigger fingers.
     
  8. Mythweaver

    Mythweaver Advanced Member

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    It looks like I may need to load up on a UAC and practice a little. It might make the Jager more appealing to me, I have yet to find a build I am truelly happy with. Good rate of fire and excellent damage potential.

    Myth.
     
  9. Blagg Zear

    Blagg Zear Star Lord

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    Hi there, 4 of 5 stars for this decent build. I tried this build, and it runs very well. The jams can be annoying, but is kept within reasonable limits. And if the Cannon jams, you still have 2 ML and 3 SRM4 to shoot at Mid-Close Range. If the Enemy is out of Range, ok, get in cover or reposition. With your build its even possible to go Zombie-Mode! I like it.

    Blagg

    p.s. I never underestimated SRM4, in fact they r better than SRM6 because of less spread and lower Heat
     
  10. Regina Redshift

    Regina Redshift Sass Elemental

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    They seem to have fixed the "jamming on the first shot" issue. Now the gun jams right after the first shot.
     
  11. Blagg Zear

    Blagg Zear Star Lord

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    Yepp, xperienced that in my latest games with UACs in my Jag. They shouldnt fix it like this, maybe after 3rd shot first. It really frustrates to have a Handicap at the Beginning of a Brawl.

    Blagg
     
  12. Mordynak

    Mordynak New Member

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    You monster.

    Agreed though. I often run UAC5's on my Phract and if you tap the fire they dont jam.

    Nice build!
     
  13. Blagg Zear

    Blagg Zear Star Lord

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    Alternate XL version:



    Keep distance, shoot all of your UAC5s before going into Kamikaze.Mode.

    Blagg
     
    Last edited by a moderator: Oct 5, 2014
  14. The Verge

    The Verge Moderator Staff Member

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    Just to keep this in a Standard version, This is how I currently run mine.



    Better Engine is Better. Oh, and Ammo placement isn't great, I would put it in the SRM Shoulder, but this works the majority of the time.
     
    Last edited by a moderator: Oct 5, 2014
  15. Arujinho

    Arujinho Junior Member

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    That build looks really worth a try. Thanks for the input ^_^
     
  16. Darem

    Darem New Member

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