The srm tubes are still messed up. But atm it is effective and once the tubes are fixed it will be super effective. Good heat eff for brawling, JJ for hopping around, enough ammo for both ammo dependant systems to carry you through a mid length game, atlas firepower but running at 72.4 kph and with JJ. Group 1- Mlas Group 2- UAC5s Group 3- SRM6s EDIT: DAT DPS! I have started chain-firing srms so that they fire more consistently and i can stop fire rather than having half miss. This was my 10th game in mech, 5th game in build. Thanks cheddar, goofy, and eraser for being good lancemates.