VTR-9S "DAK-drrrr-DAK-drrr" (2x LPL, 1x AC2, 1x MG, 3x JJ, AMS, XL370)

Thread in 'VTR-9S' started by Nebelfeuer, Jul 26, 2013.

  1. Nebelfeuer

    Nebelfeuer New Member

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    Not really a fan of Victor chassis but I found this to be quite a workhorse.
     
    Last edited by a moderator: Oct 3, 2014
  2. The Verge

    The Verge Moderator Staff Member

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    I would run more ammo, and more JJ, just for taking out 1 DHS and the BAP. You can still snipe, and be just as cool as before. But, I don't think this is a great use of this chassis ability. so, pray your arms don't get blown off.

    3-5 for the OP build.
     
    Last edited: Oct 3, 2014
  3. Nebelfeuer

    Nebelfeuer New Member

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    Possible but I found BAP and the heatsink a lot more useful then additinal ammo. This mech is quite fast and so I change tagets often enough take advantage of fast target info - Higher sensor range and closerange ECM counter guarantee good LRM support if availiable.
    Try the build it works astonishingly well.
     
  4. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

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    Single MG seems useless. A troll. Very little damage unless crits are exposed, and, even then, very little addition firepower. Personally, I'd drop the MG and a heat sink, use the 1/2T you already have leftover to add a SRM4 and some ammo.

    It's your build, though. If you like how it's working, rock on! :D

    Chatt.
     
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