The expected SRM update - facts and test, pre & post patch?

Thread in 'MechWarrior Online' started by Lan, Apr 28, 2014.

  1. Sucitraf

    Sucitraf Well-Known Member

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    Updated my post a bit with 5 more games for the Catapult (added kills and assists) and 3 more so far for the golden boy. Unfortunately duty calls right now, so I will have to resume testing in the morning, probably in the hour leading up to the patch.
     
  2. Blagg Zear

    Blagg Zear Star Lord

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    What i like to know most in your testruns, did you experience any real changes in hit detection? The last time i tried SRMs resulted in very similar scores like you have now, not really overwhelming. Actually quite disappointing. Although i ran a 5x SRM4 KTO-18 @600 Ammo & STD300 and usually got full hits by sneakattacks from behind (butt slaps). The average damage was ~100/100 missiles shot away, where i expected double as much. So i assume 50% of the hits simply weren't registered.
    How was it in your recent testruns? Had similar impression? Did you also make full hits or were there a lot missshots included? Would be important to know than only seeing the numbers. :rolleyes:

    For the new Patch i expect ~200 damage/100 Missiles (Full Hits at
     
  3. epikt

    epikt Benefactor

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    Except if you play Atlas vs Atlas face hug, I think you over estimate your accuracy.

    From my experience (just feeling) the hit detection is right now (before patch) way better than few months ago when I stopped to drop in SRM boats. At least I do not have fully unregistered salvo anymore.
     
  4. Lan

    Lan Mech Wrangler

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  5. Blagg Zear

    Blagg Zear Star Lord

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    Exactly the same impression i have! I hope the New Patch fixes this even better. Inconsistent hit registration is not viable enough.
     
  6. Lan

    Lan Mech Wrangler

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    Looking at the scores I see definite trends towards higher damage when I shot up slower mechs. Granted, aim is easier but it also supports the multiple explosions frame delay bug.

    Faster mechs is thus a bug exploit? Ban all light players! ;)

    Very interesting evening ahead, guys. :)
     
  7. Blagg Zear

    Blagg Zear Star Lord

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    Allright. This evening i take out my Kintaro as well and post some scores too. I'm really interested to see if they could fix it completely. Would be awesome. :)

    Edit (After-Patch Test): Some SS but don`t remember how much missiles left i had when i got killed (most times lol), but can confirm SRMs ARE more powerful than before! 5x SRM4 Full Volleys at a Cicada in the face and it popped away. Same with Ravens... for bigger Mechs i needed ~4-5 Volleys. Still not as powerful as i want but Hit Detection is better.

    [​IMG]

    http://i57.tinypic.com/2cmn9y9.jpg[/img]

    http://i62.tinypic.com/33cyt6f.jpg[/img]

    http://i62.tinypic.com/2houvk5.jpg[/img]
     
  8. Lan

    Lan Mech Wrangler

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    Yeah, I hope they got this sorted tonight. We'll see if we can even play with the new launch queues! o_O
     
  9. Sucitraf

    Sucitraf Well-Known Member

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    In the games I played, I also noticed that SRMs seemed to register better on slower mechs, however, I had a good deal of shots on motionless mechs (powered down from overheating) where very few SRMs, if any, registered (Crosshairs turn red/damage registered on enemy). I hope this patch coming up soon helps, I'd like to do more than ~.5-1 damage per missile. Finishing up the few Golden Boy games in a bit.
     
  10. Sucitraf

    Sucitraf Well-Known Member

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    Just finished my final 2 Golden Boy games. Patiently waiting for the update! I feel like by the last 5 matches with each mech I was able to remove most of the rust from my SRM skills :) I wish I recorded that last Golden Boy match, it was pretty fun! I'll see you all after the patch!

    Edit: Also... I am very saddened with the ping recently. I don't know why it's around 100 now, it used to be around 50, then recently up to 80. I'll have to call ATT.
     
  11. Excalibaard

    Excalibaard 101 010 Staff Member

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    I'm not really collecting meaningful data, but I jumped in my zombie Cent just to get a feel of SRMs in the current state. I got a full srm18 salvo off in the back of a commando changing it from open and orange to open and dark orange :'D

    I can't wait for the update!
     
  12. Sucitraf

    Sucitraf Well-Known Member

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    Well, I updated the game, and I was able to jump into 2 games in my Golden Boy... but now I'm failing to find a match. I was really hoping to do my 10 in the GB, and then my 10 in the Catapult, just like last time, but after about 5 "Failed to find a match" messages, I'm taking a break. I did some other fun drops in my lights/heavies/assaults, so I either have bad luck or the mediums are (currently) over saturating the match maker.

    Good luck everyone else, I'll update my first post when I have 10 results for either mech.
     
  13. Lan

    Lan Mech Wrangler

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    Yeah, I dropped a few times but got torn to shreds by light packs in Conquest and Skirmish modes. I will delay testing until they get things more stabile I think. :rolleyes:

    It's time to go sleep anyways, they finished the patching fairly late my time.
     
  14. Sucitraf

    Sucitraf Well-Known Member

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    Playing my 10th game (well 11th, my 10th was a horrible game where I had a total of 4 missles fired, for 2 damage after getting double headshot by two Spider 5Ds with ERPPCs... :/) I'll update soon. I also think the new matchmaker has been broken, as the last few matches I have dropped in have had 4+ heavy mechs. Also, first impression is that it helped a little, as I seem to have more games where I feel less cheated by hit detection.
     
  15. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

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    [​IMG]

    Nothing but SRM28 w/Artemis.

    My god. They're back.
     
  16. Solahma

    Solahma Star Lord

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    ^_^

    Build?

    [​IMG]
     
  17. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

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    KTO-18 w/ 4x SRM6+A, 1x SRM4+A and an XL295. No lasers. No Air/Arty strikes. Just pure unadulterated SRM love!^_^
     
  18. Sucitraf

    Sucitraf Well-Known Member

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    Slight hitch today in my Catapult testing. A big fan in my case is dying today and we get a heatwave starting, it hit 92ish Fahrenheit (because I'm in the US, and we don't know what Metric is ) today, going up throughout the week, so I'm holding out on MWO for a day or two while my replacement arrives. I ordered one last week, and it should've been here by today, so I'm crossing my fingers! I did get my 10 matches in for the Golden Boy though. The results don't necessarily look spectacular, but besides the obvious great game from Chattahah, I also think they are registering more often. People seem to die now to SRMs, and the SRMs + Artemis are pretty darn awesome (I played around in my Cent for fun)
     
  19. Blagg Zear

    Blagg Zear Star Lord

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    Experimented with SRMs + MLas after Patch, after i have tried only SRM-Boats without any secondary weapons... now this here! Damn couldnt break 1K otherwise could have started the 1K+ Club for the 'Taros! :rofl:

    [​IMG]

    with this here:
    http://mwo.smurfy-net.de/mechlab#i=96&l=936c717533bf4115a6c6d98430401c5b5b0d1b90
     
  20. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

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    I know, Blagg. Hitting 900 is FRUSTRATING! (in the best way) :rofl:

    I didn't have any energy weapons or consumables. I will reload that KTO-18 with SRM28+A, 2xMLas and a strike or two. I'll get that 1k. :D
     
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