TBR-Prime "Fenrir" (4x cERML, 3x cMG, 4x cSSRM6, 1x JJ, cAP, cTAG)

Thread in 'Timber Wolf Omni Builds' started by Ronin Turkey, Jun 17, 2014.

  1. Ronin Turkey

    Ronin Turkey New Member

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    The C-ERMlas's are great for doing damage outside of preferred brawling range. They keep you in the fight even if your other weapons are out of range.

    I like SSRM6's more than SRM6's because I have more range and they keep lights in cheek.

    The C-MG's are obvioulsy there for crit-seeking.

    TAG and CAP are for the SSRMs and for team support.

    The single JJ is mostly to help climb hills.
     
    Last edited by a moderator: Oct 4, 2014
  2. Blagg Zear

    Blagg Zear Star Lord

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    OP Build is outdated/not possible due to new fixed JJs! Need to change something..
     
  3. Motörhead

    Motörhead Benefactor

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    best fix I guess...I don't like the very long SSRM6 cooldown heavy mech.

    But overall the build makes sense, fire the streaks, and hope one component gets focused(if not, retreat), touch it up with lasers, you be in the ideal range, and finish it up with MGs.

    Using SRMs one can get a much deadlier mech with the same concept, but less range and the need to aim the srms



    And this will be my main build for 3x MG timber I guess.
     
    Last edited: Nov 21, 2014
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