MechDB - SR-4(S) Testing adding missiles to otherwise functional builds. 4xLRM10 have no ghost heat, minimal slot usage, and low tonnage. Looking for good burst damage. Mixed weapons builds suffer from heavy LRM skill point taxing with the ability to have sustained fire from either ballistics or missiles separately. Nice dps (39.5 in MechDB). One tag and maybe even the active probe could be better used as ammo - if you find yourself running out of ammo adjust accordingly. Be very careful with the beam lasers. The short bursts mean you can probably skip the two thermal cycling skill points. Quirks HEAT-5% WEAPON VELOCITY+15% BALLISTIC HEAT-7.5% BASE ARMOR (CT)+20 BASE ARMOR (RT)+20 BASE ARMOR (LT)+20 BASE ARMOR (RA)+20 BASE ARMOR (LA)+20 BASE ARMOR (RL)+15 BASE ARMOR (LL)+15