After playing the build named 'Allrounder' by Thiak nearly exclusively since getting my hands on the Summoners, this is the build I switched to recenty. The punch is OKish considering the Summoner's limitations (I hope there will be some adjustments in the near future), and the build is able to keep up quite some pressure even when on hot maps. Contrary to mounting cERPPCs the arms are fully actuated, and this is a big boost for the infight capabilities of the mech. Double MG is there for critting exposed parts and, tbh, are better than even another DHS. Dual AMS is icing on the cake for added team support and self protection. I do miss the punch provided by the 'Allrounder's' dual cERPPCs, but this thing plays quite nicely nevertheless.