SHD-2H (1x AC10, 3x SRM2, 1x JJ, STD265)

Thread in 'SHD-2H' started by mophear, Nov 12, 2013.

  1. mophear

    mophear New Member

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    I've been running this for a while and it's killer. Ammo can be and issue though I have run out only once. The 3XSRM2 makes the fastest firing SRM6 without need for ARTEMIS and the AC/10 makes for a great main. You should be in the heat of things or making your way there make this mech shine.
     
    Last edited by a moderator: Oct 12, 2014
  2. Excalibaard

    Excalibaard 101 010 Staff Member

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    If you're going to run 3xSRM2 for a quick/more accurate SRM6, you should have a lot of weapons backing it up. A single AC10 will not do much and as a result the potential damage output is worryingly low. Besides that the mech is slow and poorly equipped with ammo.

    Replacing the STD engine with an XL would be a good idea, zombieing with one SRM2 will not do much but equipping a XL300 or XL325 will get you speed and tonnage, for at least a medium laser, better survivability and enough ammo.
     
  3. mophear

    mophear New Member

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    I don't have a problem doing 300-400 damage or more every game with this. There is 850 possible damage, the trick is putting it where it needs to be. It may not be a great zombie but with one side blown off it's nothing to sneeze at. I always play pug games so maybe this isn't a build to bring on your 12v12 but I have yet to find a load out as fun.

    PS. I changed the ammo, that was my mistake
     
  4. Blagg Zear

    Blagg Zear Star Lord

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    you mean something like this?

     
    Last edited by a moderator: Oct 12, 2014
  5. DarkLobster

    DarkLobster Well-Known Member

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    I kinda like the fast-firing SRM6 idea. Puts the AC10 and SRMs on the same cooldown, which is kinda nice (if only from an OCD "OMG symmetry" perspective).

    But I agree that it needs more firepower overall. Maybe:



    Gives you a bit more poke at range, before you get to work with the SRMs and AC10 up close. Also, you have something to fire if your ammo runs out.
     
    Last edited by a moderator: Oct 12, 2014
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