This is my take on the standard 3L loadout. It primarily serves as a support mech. You should try to stick to your lance, or one without an ECM Mech and provide ECM bubbles wherever needed and Tag anything in your sight, preferably something with LRMs incoming. Your second job is as an anti-light / hit and runner / finisher, since you can easily get off your 22 damage alpha when peeking around a corner or over a hill. It's low heat output makes it a very dependable brawler, even in prolonged firefights. It's not quite as deadly as a 2xERLLas Raven, but it can still hold its own: The Narc can be your deadliest weapon, though: http://i.imgur.com/2AyuvBY.jpg[/img] Hint: Look at the Catapult's damage. If you can get a Narc and Tag on a target at the same time a dedicated LRM boat can core an Atlas in seconds. You can also use it to counter your opponents ECM, which makes other Ravens, Cicadas and even Atlases easy pickings for your team. The modules I'd suggest are: Target Decay, Info Gathering, Sensor Range and Arty/Air Strike. Others might be useful as well, though.