Intro After having a blast with standart Protector build, I started experimenting with brawling builds on it. After a lot of iterations, I've settled on a "facemelting alpha" build which consisted of LBX10, 2xML, 2xSRM6 and an LPL. I found this build to be very situational, it is designed to "soften" enemy mechs with huge splash damage and because of that it had difficulties fighting against mechs with lots of pinpoint damage weapons. It's also very hot, leaving you with a tiny DPS after two alphas. One thing I noticed was LPL in torso was very effective. I also was having a blast with MG builds in my mechs. So I decided to go all in with them and crafted this build: The Build This is one of the few Orions where you can afford to "stare" at your enemy, your DPS is so good and you're so heat efficient that your enemy is guaranteed to be damaged more. You punch into the armor with 2xLPL and 1xLPL groups fired one after another(to avoid heat penalty) and go on a crit galore with the 2xMG's. LPL's give you a range up to 600m, which is enough range to force enemies back into cover. It's very important to work on a single body part, preferably an ST to be able to use MG's as quickly as possible. 19 DHS ensures that your DPS stays as high as possible and allows you to be heat efficient even on maps like Caustic and Terra. 300STD is to ensure you soak a lot of damage before you go down and let you get out of tricky situations. A variation of this could be done by replacing the torso LPL with a PPC. Then you would be a true all range fighter with close range sacrifices. Still, the torso LPL does a good job allowing you to fire over ridges. Alternative "all range balanced build" Heat efficiency is still pretty good and now we have a pinpoint burst damage, but under 90m "face to face" situations your DPS suffers quite a lot.