NVA-S "Missile Catcher" (12x cERSL, 2x cMG, 2x cAMS)

Thread in 'Nova Omni Builds' started by Proximo, Jun 17, 2014.

  1. Proximo

    Proximo Active Member

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    I used the S Variant ^^ but this can be resembled with every other variant as you might know :)
    Also including [glow=Blue,2,300]20 Double Heatsinks[/glow] for more Laser Action :D


    AMS Overload Module highly recommended!
     
    Last edited by a moderator: Oct 3, 2014
  2. LT Satisfactory

    LT Satisfactory Benefactor

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    Nice addition for the 2AMS. Other slight alteration is just +2MGs in their place.



    Some of my best Nova games have been using the small lasers. You just have to pick the location you fight in, hope for a little luck in enemy make-up & map selection, and go to town burning off legs or shooting out rear torsos.
     
    Last edited by a moderator: Oct 3, 2014
  3. MntRunner

    MntRunner Junior Member

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    Or how about a combination of both your builds. Drop an AMS, and upgrade to nearly max armor.

     
    Last edited by a moderator: Oct 3, 2014
  4. Grog

    Grog New Member

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    The cooling difference by dropping two small lasers seems disproportionately significant. With basic skills unlocked 12 smalls in one volley on forest colony was about 82%. Dropping two smalls, adding two dhs, and alpha striking on the same map was generating about 42-43%. With the arms alternating fire this sustains fire for quite a long time.
     
    Last edited by a moderator: Oct 3, 2014
  5. Thiak

    Thiak Well-Known Member

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    whoever the hell is dumb enough to alphastrike with 12 lasers at the same time ;)

    fire either arm on its own and you end up with 50% less heat

    edit: i changed your build to something i would prefer (-MG, -0.5t ams ammo, +1DHS and 4 mlas instead of slas):
     
    Last edited by a moderator: Oct 3, 2014
  6. Grog

    Grog New Member

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    Who the hell is dumb enough to think I was advocating alpha striking all the lasers? I just thought it interesting that removing two small lasers had such a drastic effect on the alpha strike heat.

    Regardless, I went afield of the OP's apparent intent when I posted a build without AMS in a 'Missile Catcher' thread. Whoops.
     
  7. Thiak

    Thiak Well-Known Member

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    sorry if it sounded a bit offensive, didnt mean it

    its just that most nova mechs/builds dont like the use of the alpha strike button =)
     
  8. Proximo

    Proximo Active Member

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    And to all rocket scientists here who want to post alterations of my build WITHOUT AMS - make your own threads :p This NVA-S was built for supporting on the battlefield ;) always staying near your guys.
     
  9. Durandal

    Durandal Min-Max Maniac

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    I like the build, but it seems like I'm destined to only ever end up on long-range maps with it :(
     
  10. Proximo

    Proximo Active Member

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    It's just a matter of time :p During the process of grindig xp in this variant u will surely get some good brawls ;)
     
  11. Thiak

    Thiak Well-Known Member

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    well, on long range maps you just have to adapt, i used to play my kto-20 with 4xmplas 3xstreak and i managed a 1.1k round, its all about patience, and being triggerhappy myself i know the problem
    these days i run into the same problem with the srm24 adder ;)
     
  12. Durandal

    Durandal Min-Max Maniac

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    I think a bit part of it is that I'm far more comfortable up close when I know I've got the speed to control the engagement on my own terms...which generally means when I'm in my Jenner or my Ember. When I find myself in these slower mechs (comparatively, that is), I like to have the longer range of ERMLs or a PPC to supplement the build...which is why I've stuck with one of the builds I posted earlier ;) Not knocking this build at all...I just don't think I'm comfortable with nothing but SLas in a mech that goes under 150KPH these days ;)
     
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