MAD-3R Speed Runner (2x LLas, 1x AC5, AMS, BAP, XL360)

Thread in 'MAD-3R' started by Sandwhichishere, Dec 29, 2015.

  1. Sandwhichishere

    Sandwhichishere New Member

    17
    3
    5


    I don't own any Marauders yet but here is my idea for a fast flanking/support mech. Its a bit lack-luster on weapons but should provide ample pain for the enemy team.

    I ran BAP on this to counter ECM Mechs trying to counter flank you, and AMS because I haven't yet mastered dodging LRM's in anything bigger that a Light.

    This may work at medium to close if you get into a brawl. If you have tried this load out post a reply saying how it ran.

    Thanks
     
    Last edited: Dec 29, 2015
  2. enileph

    enileph Star Lord

    4,203
    518
    201
    Undergun, and WAAAAAAAAY too much DHS.
    You can put more firepower in this babe, it is a heavy.

    Right now this makes me think of this:

    The lightest medium can sort of do the job, so you really need more firepower.

    If you prefer this level of mobility and firepower, use a medium!

    You can have smaller profile, faster speed, JJ, ecm and what not.
     
  3. Riscy

    Riscy Benefactor

    156
    38
    33
    I have the 3R and it is a difficult mech for my playstyle. BAP isnt worth it unless you really need the locks, and if you have Radar Derp modules that is a tonnage free addition to deal with the current LRM spam in the PUG queue.

    I was running a quad large pulse build which was nice, watch the ghost heat!
     
top-fast
top-fast
top-fast
top-fast