KGC-0000 "King of Wooosh!!!" (4xLRM15, 3xML, TAG, BAP, STD300)
3.66667/5,

3 ratings

Thread in 'KGC-0000' started by Blagg Zear, Dec 9, 2014.

  1. Blagg Zear

    Blagg Zear Star Lord

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    I mainly play PUG, and often had good Success with my Assault LRM Boats, Awesomes, Stalkers, Battlemasters, Highlanders, Warhawks. I always try to support the Brawlers in their Pushes and taking out enemies quickly or suppressing them from counterfiring at my Mates. Is this selfishness? Why is it a Must-Rule that every 100tonner haes to Tank at the frontline? Depends on the mech/HP-Design/Hitbox etc.

    Regarding this:
    http://mwomercs.com/forums/topic/118050-assault-lrm-boats-please-just-dont/
     
  2. Gasboy

    Gasboy Advanced Member

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    Not sure what Jews or Nazis have to do with what I said. Kind of sick to make that comparison.

    As for your comment on what 100 toners should do, once again, you're expecting people to play the game your way. If someone loads LRMs onto the King Crab and gets into the action instead of passively running around in the back, how is this a bad thing?

    You say that there are better chassis for LRM boats, and I counter that there are better 100tonners for brawling than the King Crab currently.
     
  3. epikt

    epikt Benefactor

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    Just that I was absolutely astonished by how you tried to make me cry over the world's misery, I thought you could have done it all the way.

    No.
    In every situation, even the one where all the team is made of cowards hiding behind, even in the most campy game where assaults capitalize on few spotters sacrifice, even on the most passive game, the AWS will be better than the Crab.
    That being said, yes I wish they played fast, aggressive and close range.

    Running onto the action how? By letting the Hunchbacks take the incoming fire and giving them all your moral support? You're 100m behind them afterall, not 600m away behind a rock, than must help them somehow. Doesn't it?

    Really?

     
    enileph likes this.
  4. Gasboy

    Gasboy Advanced Member

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    Yes, because my histrionics and vitriol is as bad as one of the worst chapters in human history. Bravo.

    So we should be running AWS then instead of the Crab? There are many mechs that are the best choice for any specific job. Are you going to buy my mechs for me, and play them for me, since obviously I might make suboptimal purchase decisions, and then play them at a suboptimal level?

    If you're 100m behind a Hunchback, you're likely visible. I will bet you lunch that people will target the 100tonner LRM boat in the open over the Hunchie. Or run away.

    The King Crab's torsos are more vulnerable, as are the arms since they are huge, than the Dire Wolf and Atlas. Bulkier targets don't necessarily make for better brawlers. Your variant there is going to lose it's arms very quickly if it tries to brawl. And the torsos will follow very soon after. It's not hard to hit the weapon locations at all.
     
  5. FuzzyBunny

    FuzzyBunny MechSpecs Addict

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    First, I also agree with FX on the need for BAP if you're going to run it. To make that happen in my option drop a DHS from the engine and 8 armor from each leg. Put the BAP in the Right Torso.

    Second, I am also of the opinion that the King Crab makes a better brawler than missile boat. Why? Because it is the only IS assault that can run double AC/20 or gauss. It can also double LBX and SRM 18ish with laser back up. Plus it has 100 tonner worth of armor. You're simply playing away from it's strengths to LRM.

    Third, all the extra "stuff" really isn't needed to me.
     
  6. skribs

    skribs Min-Max Maniac

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    I think it does well as a fire support mech. It has a huge CT, meaning even with a STD its better to play it a bit safe in this thing if you can.

    You can also use the arms as shield arms and load up on missiles/lasers.
     
  7. Blagg Zear

    Blagg Zear Star Lord

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    Imo the King Crab is great both as CQC Killing Machine and/or as Long Range Fighter Suppressor. Very similar to the Dire Wolf. Both approaches have their strength and weakness. AC40 is not easy with the aweful Ghost Heat, making the secondary Weapons totally difficult to use for additional Alphadamage without getting killed by OH. The big CT Hitbox also does not favor sustained Brawling. Most times you are wrecked after one nasty 1v1 against any other Dakka/Wubwub-Brawler.

    Long Range either Sniper/LRM Boat makes it a bit wasted for not using the Double BFGs, which is THE reason to grab this Mech over the Atlas.

    Long Range with Multiple light weighted Dakkas with XL Engine? Still not sure. Have to test.. But if then only with 4AC5/4UAC5. Anything lighter takes too much time to kill.

    A very versatile Assault. That's why I like it very very much.
     
    Last edited: Dec 10, 2014
  8. enileph

    enileph Star Lord

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    I would run my Woosh Crab like this if I need to.


    As a 100ton assault being a pure LRM boat is a waste, I suggest adding at least 2xLL/ERLL so you can do some mid-range damage. Much better than a few ML, and less hot.
     
  9. Blagg Zear

    Blagg Zear Star Lord

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    The problem with having 4 LRM15 is the (Ghost)Heat. You need all the Heat needed to use all 4 of them effectively. And most times you are forced to chainfire them, coz it has only 12-14 Heatsinks. Any other Heatsource makes this Approach futile. If you want (ER)LLasers and prefer to sit back in an Assault, go for the Build (1 less ERLL) i run now in my AWS-8R (which is designed to be a sitback-scaredycat-LRM-Supporter):



    But guess epikt would hate this build to the core. :D
     
    enileph and Gasboy like this.
  10. Spheroid

    Spheroid Well-Known Member

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    How hot is this build? I really like the concept. A super endurance LRM boat might have a place in CW.
     
  11. PyckenZot

    PyckenZot Benefactor

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    [​IMG]

    And on the serious side,...
    Whilst I do concur with the genereal rule that assaults are better used in another role than a LRM boat, there are exceptions and the missile tubes on the KGC-0000 make it a possible one. The major problem with assault LRM boats is not their existence but their pilots. 180m min. range still allows you to be in the thick of it. There is no excuse for being in an assault behind the friendly lines (yes I am talking to you too, sniping assaults)

    Back to the 180 meters, even though not on the front line, you will still be the one being primaried, just for being a KGC.
     
  12. Rawdigga

    Rawdigga Junior Member

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    I'm so with you at this point. It's just a fucking bullet magnet and despite 110 Front armor, I feel like dying to 2-3 alphas.
     
  13. Dread Operative

    Dread Operative New Member

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    LRMs are bad, and you should feel bad for using them.
     
  14. Blagg Zear

    Blagg Zear Star Lord

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    Why do you find them bad? LRMs have their relevance ingame. If they were bad no one would use them. But i experience the opposite again and again.
     
  15. enileph

    enileph Star Lord

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    Have to say awesome being able to pull it off just as well. Though the 3x erLL version seems nice...
     
  16. Dread Operative

    Dread Operative New Member

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    They are bad and ppl use them because they are easy to use with little risk to yourself. The MWO version of the noobtube if you will.
     
  17. Blagg Zear

    Blagg Zear Star Lord

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    Easy-to-use and with little Risk. Are these Indicators for a bad weapon system? Flamers are bad, SRM2s are bad, MGs are bad in most situations.. But LRMs? Imo not the best but not bad
     
  18. lordnarvinye

    lordnarvinye New Member

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    One note possibly overlooked here...the crab makes fantastic LRM platform simply because it fires the missiles UP. I find, given its slow speed and huge CT hits that LRMS allow it to join the fray whilst catching up...and somehow the idea that LRMs can only be used WAAAAYYYY in the back is just...wrong. They have a frickin 180 min range...so they're well usable in the medium ranges. I use em all the time with AC 20's to good effect...
     
  19. TK TikTok

    TK TikTok New Member

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    5/5,
    Unbelievable Fun!
     
  20. TK TikTok

    TK TikTok New Member

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    LMFAO, 3rd game no modules, no basic! All hail Blagg Zear and the Woosh Crab!

    [​IMG]
     
    Last edited: Nov 29, 2016
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