JJ Nerf Opinions

Thread in 'MechWarrior Online' started by Morgana, Jun 4, 2013.

  1. Regina Redshift

    Regina Redshift Sass Elemental

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    I'm with you on this, but PGI fashion far overbalanced. Jump-shake should be determined on a per-'mech basis. For instance, the Spider--being designed specifically to jump--should have a much smoother ride than the Cataphract 3-D--a 1X with JJs strapped to its backside.

    All of that said, if there are these massive G-forces going on, then the arm reticle should be thrown up/down/left/right to reflect the forces on your 'mech. The crosshair bounce is so silly, especially because it doesn't reflect where your weapons are pointed. It harms immersion because it is such an obvious HUD-only issue.
     
  2. Vorus

    Vorus Active Member

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    Wait, so you're saying that the crosshairs jump around, but you actually still just fire straight? (Obviously, I'm not a JJ pilot...) So, you could just put a piece of tape (or whatever) on your screen, and use that instead of crosshairs, and the crosshair shake wouldn't affect you at all?
     
  3. Michael

    Michael Grand Poobah

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    No because you also get random convergence of your weapons; they will literally be off center from the cross-hairs in random positions.
     
  4. Igchy

    Igchy New Member

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    I don't want the shake to be tone down,I want it remove.Heavier mech not only use JJ to poptart only.They use it to do other things too.

    (REDACTED)
     
  5. Moonsword

    Moonsword Star Lord

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    [quote author=Igchy date=1371383839 link=topic=1603.msg10356#msg10356] I don't want the shake to be tone down,I want it remove.Heavier mech not only use JJ to poptart only.They use it to do other things too. (REDACTED)[/quote]

    You link was broken and has been removed by Michael
     
  6. Soy

    Soy Min-Max Maniac

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    He did give his opinion, sort of like when you said "read the books" (which is asinine).
     
  7. Michael

    Michael Grand Poobah

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    What moonsword was trying to say (about the link) is mechspecs isn't a place to promote polls or official forum threads. It's not a vehicle for more voting power. Discussions here are just that, for here.

    I have removed the link and made adjustments accordingly.
     
  8. Soy

    Soy Min-Max Maniac

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    He didn't promote a poll or official forum thread, he backed up his statement with a video clip which is about 100 times more relevant than a BT novel.

    If we're discussing JJ nerf, and someones bringing the stupid books into discussion, and another is bringing up footage of actual MWO, which do you think actually has more merit?

    Anyone who starts talking about the books in a discussion about game balance instantly loses all credibility with me, whatever that's worth...

    Anyways, speaking as someone who JJs before and after the nerf, I can say without a shadow of a doubt that the nerf was stupid. Why? Cuz the fact remains that PGI would rather nerf stuff than raise other things to a level of practicality AND fun. Right now a lot of the weps and playstyles are one or the other, and poptarting was one of the few that had a lot of both. It's a shame, but I don't really care cuz I'll still pimp out doing it regardless. All it says to me is that PGI takes a negative and defensive stance about their own game cuz they can't reign in the balance organically and innovatively [along the lines of what players enjoy doing]. I do like the notion that most of the flavor bandwagoners moved on, though, but that's the natural hipster in all of us creeping in.
     
  9. Tsume Eiranis

    Tsume Eiranis Well-Known Member

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    What exactly is "fun" about the game when you can't counter a poptart? It is fun for the poptart, but not for those having to face them and trying to move within a regular battleflow.

    The JJ culling was NEEDED. This is not nerfing to oblivion, this is, frankly, getting rid of an exploit. I have seen the original post up there and the reason to undo it was merely "because JJs are needed for more than poptarting".

    And herein lies the problem... you can STILL do maneuvering. You can scale small platforms or jump over obstacles, you can jump into the air and spin around to face that light circling you... WHERE exactly is this destroyed? Because you no longer can pin-point aim while doing so?

    Ask Atlai and Stalkers how they feel about it because they still have to counter circle or gear backwards and turn to get a shot lined up.

    JJs are perfectly fine with this, maybe only needing a small tweak for lighter 'Mechs, but that's about it.
     
  10. Soy

    Soy Min-Max Maniac

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    The real issue is that other weapons just weren't good enough. You aren't getting it - if other things were viable in combat, and also fun, then poptarting wouldn't really be an issue at all. Everything else would be feasible and appealing to players. Lots of players. That alone swings the pendulum of meta off of poptart by default, regardless of the nuances. The nuances can change, yes. I just dislike the path that PGI takes towards nerfing stuff rather than buffing stuff. And even when they do, it takes months to do so, and they fuck it up royally (LRMpocalypse v 9000.0 inc). I have a lot of faith that PGI will get this thing right, cuz if not, I'm out the door. Not gonna hear me crying on the forums about this or that, I'll leave like the next normal dude and find something FUN and BALANCED to play. All of this hinges on CW, who the fuck cares about a little nerf here or there.

    And the way, get a clue - I have no problem pinpointing after the nerf. I will poop on anyone still via poptarting. I think a lot of people know this.

    Also poptarting, shooting while JJing, bunny hopping, call it what you want - it's not an exploit. This shit is in just about every combat game ever made. Nobody gives a fuck about the BT canon cuz this game is apocryphal, not only that, but the vast popularity of modern FPS style gaming over tabletop lends merit to the notion that we are talking about a video game. About science fiction. There is no logic behind aim being perfectly still while running over bumps and stuff at 150 kph and yet the moment you lift 2 feet off the ground in a 30 ton mech, shit is flying around in your cockpit like a plane crashing to the earth, and you cannot aim anything at all reliably until releasing JJ. Which is still mindlessly easy by the way. That makes zero sense.

    Chewbacca is a wookie, and lives on Endor with the Ewoks. This makes no sense. Therefore you must acquit. End of.
     
  11. SabbatH

    SabbatH Junior Member

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    Hi all,


    I guess it was discussed somewhere on the Forum, if so I apologize about creating a new thread.


    This will be my first rant here :rofl: Jump Jet cockpit shake is bull shit ! Now using JJ is useless... I think someone got sniped to many times by a pop tart and was butt hurt.


    "The shake makes the game more realistic" - not buying it at all...
     
  12. Verbosity

    Verbosity Dispossessed

    what mech are you in?
    you can still poptart if you want to, it's just trickier now.
    Morganas ( legitimate ) concerns about it being nausea inducing aside, I have no problems with it. I still jump and shoot as effectively as I did before, just just requires a little more skill and timing.


    Really, in the end JJ's are there to give you options that aren't available to other mechs, most of those options are still there, you just can't poptart as easily as you did before.


    IMHO this is a good thing, far too many of the poptarts were relying on that one technique, and a couple of lights can take out a tarter at close range easily. Now a lot of those pilots are having to up their skills and become more versatile.


    EDIT: I actually jump a lot more now than I did before, the shake helps me to 'feel' the weight of the mech. Yes the shake is broken and needs to be fixed, but I for one am in favor of it.
     
  13. SabbatH

    SabbatH Junior Member

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    I use JJ on CTF and Highlander. For me it was a good deal - add JJ = get less tons for weapons and ammo etc. The shake could be good if all people had less than 100 ms ping ;) When you play with a higher ping...sniping with a shake is a real trouble :)
     
  14. Moonsword

    Moonsword Star Lord

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    There has already been a long discussion on this, found here http://www.mechspecs.com/forum/index.php?topic=1603.0

    I will merge this topic with that one to keep things tidy.

    As for the shake, I like it, yes, it makes it harder to fire your weapons with the JJ engaged, so release the space bar and fire when it smooths out. I believe that the JJ shakes brings it more into line with the MW lore.
     
  15. Morgana

    Morgana Dispossessed

    They do definitely still need to be nerfed. I happened to run my Trebuchet the other night and was amazed at how much easier it seemed. But it seemed soooo wrong! Shouldn't a 'Mech that weighs more, shake more than a Light 'Mech? I didn't get the ill feeling running a sniping Treb, as opposed to my Jenner....huh?! I've gotten used to the Light 'Mech JJ's now, and learned NOT to eat lunch before I launch them, which is what happened day one of the shake introduction. I happened to have incidentally dropped with a lance that consisted of a couple PGI members, and reported this. The response was that it shouldn't be any different. I responded with, "That may be so, but this is what I am experiencing, thus reporting it." Whether they test it or take it into consideration, we shall find out at some point. But I have to wonder, has anyone else noticed this?
     
  16. Soy

    Soy Min-Max Maniac

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    ...did you just say JJs need to be nerfed again?
     
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