HGN-733P "Kilt Warmer v2" (4x LL, 3x SSRM2, 3x JJ, STD310)

Thread in 'HGN-733P' started by Marukeru, Apr 23, 2013.

  1. Marukeru

    Marukeru Benefactor

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    -Inspired by ReconSaint's Kilt Warmer for the HGN-733P


    PROS:
    Capable at Close and Mid range combat
    Maximum Armor (1t less than the mighty Atlas)
    Great Longevity (STD engine, high armor, good speed for Assault)
    3/3 Jump Jets (boosted Maneuverability)
    Mix of Direct/Indirect Weapons

    CONS:
    Needs Elite to boost Heat Efficiency
    SSRM only good 675m
    Beware being disarmed AND under ECM (you are effectively weaponless)

    I find this 'mech to be moderately versatile on the field, though it does have its drawbacks, as many do. I was able to put it together by carefully planning my build before I bought the 'mech, and I'm simply loving it so far. I find it has some heat issues in times of crisis w/o Elite, though I feel with a solid pilot, this won't happen.
     
    Last edited by a moderator: Oct 4, 2014
  2. ReconSaint

    ReconSaint Star Lord

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    My Original design differs slightly, wherein I have a standard 300. This allows me to carry an additional ton of SSRM ammo, for extended engagements.

    So, I've been playing with this build for awhile and this is the extended engagement build I came up with, with BAP.

     
    Last edited by a moderator: Oct 4, 2014
  3. The Verge

    The Verge Moderator Staff Member

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    If SSRM's were good right now, This build would function well. as is, it is simply average. 3-5
     
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