Hi all, I have been playing with this mech for the past week. I must say I have mixed feelings towards it. On paper it looks really good (3 ballistics + 3 laser slots), but in reality you don't have many options available. So in the end you rather get a battlefield scavanger than a predator. I would like to present 2 builds which someone could find enjoyable. 1. Scrap Metal version - "Optimal" I call it "Optimal" because this build is good for both close and long fights. It looks similar to some builds made previously on the Forum. - AC/2 + AC/5 have both enough ammo to be trigger happy and don't worry to engage the enemy at long range - 3 MPLasers will help you to survive at close fights. Also the heat is not a big problem here 2. Scrap Metal version - "Puncher" This build is for more close range support than the "Optimal" version. 2 LPLasers + 1 MLaser are good weapons for delivering final component destruction to your enemy. With AC/5 you can make some damage at long range, before closing with your team to the final battle. Regards ! SabbatH aka HippU