I think a lot of players are acting like that. Which is a pitty, as I think CW is the best game mode. As long as the match in question doesn't evolve into a massacre of a 12-man vs. a 3-man + 9 single players... balanced CW matches with a tight result are simply the best.
I agree...but with the group and solo queues being mixed (and the population being too low to divide them), there's just too much incidence of pugstomps to keep it fun. That, and the length of a match when you are obviously losing in the first 5 minutes can be painful...
First 32: 165 MC 1050000 C-bills 5 consumables 1 day of premium 1 mechbay 1 hula girl 1 sundae glasses 2 heatsinks and 200 GXP First 5 matches: 4 didn't qualify
Here's my totals for my 32 "free" bonus bags: GXP: 1600 CBills: 650,000 MC: 260 Premium: 1 days Mech Bay: 2 MC Consumables: 2 UAV, 1 coolant, 2 arties Bad Luck: 1 DHS
Oh? We've had great luck finding games running a three man locust squad but then again, it was never so low as 2%. Spoiler: Screenshots
I haven't played too much this weekend..... but I been tryin to at least play some. I got 40 trinkets so far. Pretty cool, wish the premium time wasn't activated, o well. I still have a couple heroes to master from months ago, might be able to do it this week.
The usual solution there is to get all the bags, then open them up near the end when you know you're not gonna play for a bit. The premium all activates the next time you're in-game, so you can save it for a nice weekend.
Special award of the day goes to Cervantes88 who railed at how bad their team was ... after doing 137 damage.... the special needs snowflake for the day.