DWF-P "16 Tons, director's cut" (1x cUAC20, 1x cLBX20, 1x cLRM20+A, cAP)

Thread in 'Dire Wolf Omni Builds' started by Karl TenBrew, Sep 10, 2014.

  1. Karl TenBrew

    Karl TenBrew Star Lord

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    You thought http://www.mechspecs.com/forum/index.php?topic=7902.0 is a troll build? What happens when you get an ADDITIONAL 16 tons to play with (yes, I realize it's even more tonnage than that)? Well, insert inappropriate innuendo here :rolleyes:

    Basically, you add an additional 16 tons of weapons (LRM20+A and ten tons of ammo, to be precise), and a cAP because you're carrying said LRMs. You can, therefore you should, right? All version use RA:B, but you don't HAVE to.



    Alternate cAC20 version:


    If you're feeling more punchy and less TrolLrmy, check out other 16 tons builds.

    Exact ammo distribution and placement can vary. But why would you break the theme of a tonnage of 16 for the weapons? Enjoy!
     
    Last edited by a moderator: Oct 4, 2014
  2. Auriga

    Auriga MechSpecs Addict

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    My thoughts in the previous one u linked up stays :p, and i also add an incredibly low ammo count in this one. U can easily deplete the ammo of the ballistic weapons, and u have too much large LRM ammo counts, but clan mech fire the missiles 2 by 2 no matter the tubes u fit, making them an inferior LRM boat platform than inner sphere ones, that can fire destroying salvoes of 40-50 missiles in a single massive group.

    I think that weight should be moved to more firepower. This Mech is underpowered for a 100 tons clan mech cause too much is given to the ammo.

    EDIT: Im gonna explain myself with an example taking the best of each system. Here i share the ammo count between both Ballistic slots, decreasing the need to fit different ammos, also i use 2 LRM10 instead of 1 LRM20, so if u chainfire them, u can have missiles flying all the time to ur target, saving the cAP cause u can use them even in knife-range with clan ones. I also added 2 cERLLas, to backup the ammo dependant weapons with an energy one i dont have to worry about its ammo, so i can fire them even when i know the dmg they are gonna do is minimal. Hope this explains all my points :)

     
    Last edited by a moderator: Oct 4, 2014
  3. Karl TenBrew

    Karl TenBrew Star Lord

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    Like before, all valid for the unwary (which is why I liked the posts!), you just have to watch out because it's a troll build. I do like the build you posted and may take it for a swing sometime!

    On the build itself, the 2x10+A suggestion is a pretty good one for letting the thing either streamfire or doubling up streams on a single target with a faster firing cycle, I think I got caught up in using the Prime torso and a big launcher without looking too hard at the alternative. The additional heat should more than be made up for by running through your LRM ammo faster and more reliably, as well as the additional crit slot letting you move where things are and possibly field the same ammo despite the additional ton.
     
  4. Michael

    Michael Grand Poobah

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    One build per thread please.
     
  5. Karl TenBrew

    Karl TenBrew Star Lord

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    I thought minor-alternates were standard procedure? I can edit it if you let me know which of these pieces is not like the other.
     
  6. Auriga

    Auriga MechSpecs Addict

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    [member=1604]Karl TenBrew[/member] The different weapons. U should create 1 more, so we get to see one for the LRMs and other for the SRMs and SSRMs. Mostly cause the playstyles are completely different :p ;)
     
  7. Karl TenBrew

    Karl TenBrew Star Lord

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    Gotchya, will get on that tonight. I'll move them to separate '16 Tons, DC Brawler' and '16 Tons, DC Bouncer' threads in the next few hours. (As regular SRMs are brawly and SSRMs are for bouncing harassers out the door)

    Edit: Fixed. Left cAC20 alternates in each build because it's a matter of a single crit slot and front loaded boom vs the Ultra. IME the difference between an Ultra and an AC# isn't enough difference for a truly separate build, though I definitely agree that LRM vs SRM vs SSRM is a *huge* difference.
     
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