Here are some very generic examples of dual Gauss builds, ripe for the new Sept. changes: Take your pick - the STD one is meanest, but slowest. The other two builds are examples of going faster through an XL, while highlighting the difference in speed between a 5th ton of ammo, or dumping that tonnage into a bigger XL eng. Personally, I think these mechs are boring as hell but don't be surprised if you start to see them on the field. Conversely, don't be surprised if majority of players completely shun these types of builds in favor of new crutchy stuff like LL packs/chains, brawlers sporting more random ballistics, etc.