A variation on the classic 4LL K2. Awesome mech, very mobile and with great fire-power at close/mid range. At first I trade LL for LPL to maximize hits on fast moving targets protected by lagshield. Not sure if it still really worth it since the net code improvements, but I like the feeling of pulse lasers and I kept using this build. It's build in order to mount as many DHS as possible, but it still runs pretty hot and requires good heat management. I personally mount the pulses on the arms for more mobility. PS: I also tried a 4*LPL build, but I don't recommend it for two main reasons: - damn it's hot! - the higher range of standard LL gives you more versatility.
Hi there, i give u full points for this very good build. I always wanted to mount 4 LL or 2LL+2LPL in my CPLT-C1 but that would waste the missile pods. So the K2 is perfect for this weapon setup. What i find amazing is the good Armor and Speed this Cat has. Plus u even have AMS. Well done! Blagg Zear
I would call this build good. You can't snipe with it, only to about 600m. But I would be happy to see it in a brawl. good build OP. "Heat really stands out" -All Mechs Magazine
Only requires a .5 second delay when firing, correct? I have not experimented to see if that includes fire duration or if it is from the beginning of the time the weapon is fired...
I use this build : http://mwo.smurfy-net.de/mechlab#i=19&l=1e358ab966e22bf79d71edc47d6819b4b08aa31d ER-Las in arms allow me to snipe, and pulse and MG in torso have a good convergence. The CAT has a real good twisting ability, thus it is not a real disavantage to have the LPLas in torso. As long as you don't fire both type of LLas simultenaously, heat is manageable. I wonder if I should remove the MG for AMS.