CPLT-A1 SRM Striker (2x SRM6+A, 4x SRM4+A, 2x JJ, AMS, XL300)

Thread in 'CPLT-A1' started by Blagg Zear, Jul 18, 2013.

  1. Blagg Zear

    Blagg Zear Star Lord

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    After the latest Patch with the new Heat Penalty rule, i experimented with any possible SRM builds, and i finally came to this as the recent optimal SRM Striker Build. High Firepower, high Amount of Ammo, High Armor, High Mobility, High Cool Efficiency. Have Fun and Good Luck!


    Blagg

    [​IMG]
     
    Last edited by a moderator: Oct 5, 2014
  2. The Verge

    The Verge Moderator Staff Member

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    it's perfect! I would have more armor in front, but that's MHO.

    5-5
     
  3. enileph

    enileph Star Lord

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    If you want you can do 3xSRM6 PLUS 3xSRM4.
    The max SRM6 before heat penalty is 3 (4 for SRM4).

    Always min/max as best as you can!
     
  4. Blagg Zear

    Blagg Zear Star Lord

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    I guess you mean this:



    Also very nice!

    Blagg
     
    Last edited by a moderator: Oct 5, 2014
  5. Blagg Zear

    Blagg Zear Star Lord

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    updated this build by dropping two JJs and 1ton of Ammo to add one more DHS due to new Heat Penalty Rule.. Chainfire at Support.Brawls and Alphastrike if Enemy's heavily damaged.
     
  6. Nazgulgnome

    Nazgulgnome New Member

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    Slight modification. 2 LRM 5, 2 SRM6 and 2 SRM 4. It's a little unorthodox, but i think it could do well in the right circumstances, and i don't feel useless during the inevitable sniper exchange at the beginning of so many matches nowadays.
     
    Last edited by a moderator: Oct 5, 2014
  7. Blagg Zear

    Blagg Zear Star Lord

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    you should post it in a new Thread

    about your build - what is the purpose you had in mind? Personally I wouldnt go without JJs in a CAT. And for Indirect Fire you have too small LRM.Pods..
     
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