BJ-1 Hollander (1x Gauss, XL235)

Thread in 'BJ-1' started by knightsljx, Jan 26, 2014.

  1. knightsljx

    knightsljx Well-Known Member

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    Last edited by a moderator: Oct 4, 2014
  2. Blagg Zear

    Blagg Zear Star Lord

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    did you post this build because you find it practicable viable or just for the sake of posting something like the Hollander?

    1. No Endosteel enabled -> Reason?
    2. No Ferro enabled -> Reason?

    If you enable ES & FF you could have some Backuplasers for the case someone shoots off your right arm
     
  3. Aylek

    Aylek Administrator Staff Member

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    Truth you speak. :D

    Any reason to post a suboptimal build in a forum aiming for min/maxing?

     
    Last edited: Oct 4, 2014
  4. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

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    I just popped it into Smurfy's and came up with exactly the same idea as Aylek. Dual MLas on the arms give more close-range snap-shot pinpoint and mid-range support.

    Other opt. would be to keep Std Heatsinks, saving yourself 1.5m C-Bills and use FF and Endo which gives you an extra ton for ammo and a heat efficiency of 43% (50% once elited)


    Chatt.
     
    Last edited by a moderator: Oct 4, 2014
  5. tfun90

    tfun90 Advanced Member

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    Seems like you could STD this build without losing too much.

     
    Last edited by a moderator: Oct 4, 2014
  6. knightsljx

    knightsljx Well-Known Member

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    I WAS WRONG. THIS IS THE TRUE HOLLANDER!!!!



    Hollander has Ferro
    Hollander has Endo
    Hollander no JJs
    Hollander shoots 20 times
    Hollander runs at 80+kph
    Hollander is NOT competitively viable
     
    Last edited by a moderator: Oct 4, 2014
  7. Excalibaard

    Excalibaard 101 010 Staff Member

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    Hollander is a 35 ton light.

    BZK-G1 variant also has 2 ML



    This forum is still for min/maxing, not for thinking up sub-optimal variants on mechs that are not in the game, unless you make a thread specifically for that in the general section ;)
     
    Last edited by a moderator: Oct 4, 2014
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