Bit of Help for Mostly Newbie Player?

Thread in 'MechWarrior Online' started by Jigen Hao, May 28, 2016.

  1. Jigen Hao

    Jigen Hao New Member

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    Hi. While I'm getting better at the game, I'll note my aim is still pretty awkward. I'm currently in Clan Ghost Bear, so I'm looking for some scouting mode ideas based on the Clan mechs available and what would be best for me.

    I usually prefer a "run and gun" style with passing by quickly while doing damage being my usual bit. I've found my usual tactic is to hit my jump jets and do a quick turn in the air to make different passes quickly. Barring that, and if I can stick back I try to snipe with either missiles or an LBX or uAC. I did try some up close machine gun builds, but found the damage lacking on them.

    So, I'm asking for opinions and/or ideas on what mediums and lights I should be looking at to get myself going. I've already got the Kodiaks (1-3 and the SB) for my Assaults, but looking to expand into the Scouting mode territory so I can help out my clan and any allies to them better as well would be a plus.

    Hope to hear some helpful advice from here and ideas.
     
  2. Aylek

    Aylek Administrator Staff Member

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    Arctic Cheetah and Jenner IIC are the go-to light mechs for scouting while the medium segment is pretty much all about Stormcrows - and rightfully so, allthough you can also use a Shadowcat or Hunchback IIC here.
     
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  3. Gasboy

    Gasboy Advanced Member

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    I can offer two pieces of advice.

    1) Check your mouse sensitivity. If you are overaiming, firing too far ahead of your target, try lowering your mouse sensitivity. If you are underaiming, firing too far behind, try upping your mouse sensitivity. It may take a few games, or more, to get used to the new sensitivity, but it should make a difference in your aim. Especially if your tactics are hit and run, quickly torso twisting to fire and then turning away.

    2) If you are jumping, you will have better firing results if you fire when you are on your way down. That is, waiting until you have let go of the spacebar (or whatever your JJ button is) before firing. JJ throw off your aim while they are under operation.
     
  4. Jigen Hao

    Jigen Hao New Member

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    Thanks for the advice, guys. I'm in the midst of trying to change the mouse sensitivity a bit now. It was apparently all the way up, which could be why I was having trouble. I'll let you guys know later on if that was the case.

    As far as the mechs, my question is why are these regarded as "good" so far? Is it the armaments, that they are the fastest, or what? I am looking at the Artice Cheetah and the Jenner IIC to see if I can set them up in some way that I like. The trial cheetah up at the moment is pretty fast and cozy as far as running around things, so these two might be something I can play pretty well with my current style.

    As far as the Stormcrow, I'm finding it a bit awkward in the trial version and I'm guessing the others might be the same. It's mostly the handling and the turning that seems to be strange to me. Are there other options in the medium category that can be recommended? The Shadowcat seems to be just lacking firepower from the trial version I've played, but that might be because it's a trial mech. I've also considered running a Nova since it seems like a slightly different Shadowcat. That was while I was browsing the store, though, so no ideas if that could work.

    In any case, looking forward to replies and more helpful advice. Thanks.
     
  5. Michael

    Michael Grand Poobah

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    If your mouse supports it I would look at ways to spread your DPI out between various levels. My old Drakonia Black had a switch on it that would allow me to quickly switch between regular mode and sniper mode. This was invaluable when mixing up a variety of combat roles on one machine.
     
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  6. Jigen Hao

    Jigen Hao New Member

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    Just a regular mouse unfortunately.
     
  7. Riscy

    Riscy Benefactor

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    I agree with Michael, I have a Logitech G502 and the DPI switch is worth it. They aren't very expensive, and worth every $.
     
  8. Gasboy

    Gasboy Advanced Member

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    The Cheetah and Jenner IIC are very fast, and the Cheetah has some quirks (structure for the win) that make it very strong. They both have a mix of hardpoints that allow you to run just about anything you want.

    The Stormcrow is a pretty decent medium, fast, and again you can get a good combination of hardpoints to carry just about anything. It works very well for hit and run. Though, you probably would need to elite/master it for it to lose its awkwardness, I think. Splatcrows (SRMs) and Streakcrows (streak SRMs) do very well in scouting missions. A favoured group is 3x Stormcrows and 1 Arctic Cheetah. It's a very strong combination.

    The Nova suffers from two clan disadvantages. So many locked down pieces of equipment (and no Endo-Steel which really hurts) and armitis. Meaning most of its weapons are in the arms. Low slung weapons in vulnerable positions means you have to play very carefully. But it can be quite fun to play. I don't think it would be a good thing to take to scouting missions.

    The Shadowcat has some of the same issues, mostly a ton of locked out equipment. It has ECM, which could make it viable for scouting missions.
     
  9. Jigen Hao

    Jigen Hao New Member

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    Good news is the mouse sensitivity worked. My aim is better. Still working on the mech end.

    So far, I am leaning towards the Cheetah for my scouting mech. What builds and ideas do you guys have that might work for my play style so far?
     
  10. Aylek

    Aylek Administrator Staff Member

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    The trial mech for the ACH is pretty decent for a start. Another obvious build is boating (5 to 6) cSPL. 4 cERML can be done as well, but tends to get hot quickly.

    Personally I am running quad cSPL + double cFlamer just for the LOL effect.
     
  11. enileph

    enileph Star Lord

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    THIS:
    You can swap TC1 for DHS, or take an extra DHS by swapping out a SPL

    ALWAYS get that ECM.

    Jenner IIC is great also, better firepower on average but you can't ECM.

    Strongly suggest gettin a stormcrow for the Medium, great for all kinds of boating and does pretty much anything with decent speed. You will miss out on JJ but the hardpoints are well worth it.
     
    Last edited: May 30, 2016
  12. Jigen Hao

    Jigen Hao New Member

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    Okay, still a bit new here. TC1 I understand to be Targetting Computer 1. SPL is obviously small pulse laser. What is DHS?

    EDIT: Never mind, got it after I posted it. Double Heat Sink.
     
    Last edited: May 29, 2016
  13. PyckenZot

    PyckenZot Benefactor

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    Just a few extra directed responses. Hope it helps. ;)

    Run and gun typically is only really usefull on singled out targets and once a brawl started. Hang behind waiting for your window:

    An advanced tactic and best way to play if the mech allows it, KUDOS to you.

    Oooh, do not snipe with LBXs. You can take a potshot in exceptional cases to easily distract an enemy but in all other cases, conserve your ammo.
     
  14. Jigen Hao

    Jigen Hao New Member

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    Hey, guys? I was also wondering on a few mechs to be pointed at. Specifically: Ice Ferrets, Kit Foxes, and Adders. Despite not having JJs like I would care for (well, except KFX-S) what are the opinions on these and thoughts on them? I know my one problem with Ice Ferret is that it seems as if all the weapon hard points are on the arms, so seems like a bigger Mist Lynx to me.
     
  15. enileph

    enileph Star Lord

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    Ice Ferret = mostly shit. ignore this crap.

    Adder is ok if you really really need it, but basically acting like a light medium. Not fast

    Kit Fox... Well, you have option to JJ (with the legs and side torsos) and also there is an ECM arm. But it does limit what you can do, given the slower speed.

    If you want 3 different chassis for clans I would say Arctic Cheater, Jenner IIC, and probably Adder.
     
  16. Jigen Hao

    Jigen Hao New Member

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    Okay, 3 different lights there. What about mediums? I'll just be over here looking shifty eyed as I wait on that one.
     
  17. Stormcrow. Would be my recommendation. Good speed and firepower and lots of laser and missile options.

    Nova is ok if you need to have jump jets.

    Hunchback iic can take two ultra AC 10s.
     
  18. Gneckes31

    Gneckes31 Well-Known Member

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    Stormcrow is amazing.. fast, and with very good firepower. Versatile, too.

    Nova has recently become one of my favorite mechs ever, due to being a very potent brawler with ERSLs. It's also surprisingly tanky, seems to spread damage across the various hitboxes very well.

    Third.. anything but the Ice Ferret.
     
  19. enileph

    enileph Star Lord

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    StormCrow, Hunchback IIC. These two for sure.

    Shadowcat or Nova... I would say Shadowcat for the ability to ECM and JJ, despite less hardpoints.
    Nova:
    15.5 tons for weapons with fullish armor, comes with JJ, 14 DHS and loads of hardpoint options, a bit slower and better armor.

    Shadowcat:
    15 tons (after ECM) for weapons with fullish armor, comes with JJ and MASC, bit faster but less armor. hardpoints are higher.

    But your taste really.

    Once again, Ice ferret is shit.
     
    Last edited: May 31, 2016
  20. enileph

    enileph Star Lord

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    Oh for the record my Heavy choice is Ebonjaguar, Timberwolf.
    The third being either Harbringer(for ECM) or Orion IIC.

    Assault is Carebear, Direwhale, Warhawk.
     
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