[MEDIA] Have good speed, with great armor and defensive quirks, with the punch of an ac20, and the inability to lose any of the medium pulse lasers,...
[MEDIA] Works really well at medium and short ranges. Have to watch heat a bit, but is very very strong at wearing down armor.
[MEDIA] Highly heat efficient, not terribly slow, great weapons layout and Zombie Capability. It gets in and fights, wins, then goes to another...
It's not really a problem. You primarily poke with the ML. Your engine size/mech weight ratio prevents you from really firing more than that...
[MEDIA] 50% Cooling efficiency without the ERLL, so chainfiring the LRMs endlessly until you run out of ammo is an option. Recommended Advanced...
[MEDIA] 169 KPH ECM Light with modest but not ignorable firepower.
My new setup [MEDIA]
This is essentially a mini AWS-9M Frontline tank, but with jump jets, and two weight classes lower. Obviously, that comes with some drawbacks,...
Well, Blagg... That's not really a fix, that's a different build entirely... You should put that in a different thread.
I will not rate this build, simply because I will never run it to test it, but I will make my statements. In a practical view, streaks are, and will...
[MEDIA] Moves with the speed of a heavy, hits with the punch of an assault, and absorbs damage like nothing else does.
well 105 is 3 1/2 tons of ammo. Remember, Clan AC20s fire in bursts of 3. So each shot is actually 3.
Idk how ammo works for clan mechs, I don't own any, but from my competitive drops, i'm used to 3 1/2 tons of ammo for an AC20.
It's the Standard brawler cataphract that's so popular, but with better jump jets, a better profile, and better torso twisting, as well as moving...
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