Sorry but in a way accuracy and the damage you do with a weapon in any given game is a core stat. Having an uberweapon which causes huge damage is...
Agree both these mechs allow you to get a good engine speed and using that is essential. Just dont think you can go toe to toe with a brawler mech...
Most people forget one thing, hit rate. If everyone has perfect aim ER-PPCs are most definitely the best, but there hit rate compared to ERLL and LL...
I think most of us play a mech until you lose twice in a row then switch it around. I play mostly my Atlas but swicth out to my Stalker or Victor on...
Just thinking of my TT build with a 100 tonne mech with a Mace and Triple Strength Myomer. We banned it after 5-6 games, primarily as i also fitted...
Im not an LRM guy but some of my build have it, however my main Atlas has been vulnerable to LRM's in the past but at the moment unless im stupid...
Problem is replacing your ERPPC's with PPC's to run cooler means you dont pack a huge punch up close as PPC's have a min range, so your best range...
Must admit if all we are arguing about is the SRM bit then the general build is fine! Remember though for Streaks and i do this alot, you can keep...
Therein lies the nub, if someone has already punched out one of your torsos before you reach them, doesnt matter what your initial build is really! 3...
I guess what you say is partially true but firing 18 SRM's will not give you 36 damage, some will miss, at a range of say 350m you will be lucky to...
How do you get these pictures, cannot see in the Mech Bay area how to do it!
[MEDIA] This build deals with pesky light mechs and punching into enemy assaults at a range greater than brawl range.
I think this build has a good DPS but im not convinced it takes into account the accuracy of the weapons. OK some pilots are very good but the SRMS's...
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