Again, 2 ER-SML are not necassary, you will not live long enough that you need them, in normal conditions. We are not in real live, that means i dont...
Sorry sir, pls look at the "sustained dmg per second". This is the more important value if you drive a tank. Would it be a trader or a sniper the max...
[MEDIA] Import into MWO loadout: AW?820^1|i^|i^|i^|`g|i^|9P|GPp81|O@q81|Z@|Z@r41|GPs41t91|GP|GPu91|9P|9PvB0|9Pw>0<0<0 Import into MWO skills:...
[MEDIA] Modules: radar depriv. cLPL cooldown cSRM6 range adv. seismic sensor Weapon groups: 1: 2x cLPL 2: 2x cMPL 3: 3x cSRM6+A This is surely not...
Speed is armor, hehehe!!! I´d throw out some heatsinks but this lowers DPS. Each configuration has its own character and with this change this mech...
[MEDIA] Do you think speedbrawlers need to be medium mechs with shortrange wepons? Try this and change your mind... Modules: radar deprivation...
[MEDIA] Modules: radar depri. cLPlas cooldown cGauss cooldown adv. seismic sensor
[MEDIA] Opinions about targeting computers vary but when i have to decide between tc or heat sink the second one wins. Its no big difference but i...
nice... but hot....
[MEDIA] Jo, like the "Opressor" Warhawk without targeting computer and bap. This makes it a little problematic to get stable locks, but this is no...
[MEDIA] Modules: radar depri. cUAC/10 cool down cSSRM6+A range adv. seismic wepon groups: 1. 1xcUAC/10 + 2xcERML (medium range) 2. 1xcUAC/10 +...
[MEDIA] Modules: radar depri. cgauss range cgauss cooldown adv. seismic sensor weapon groups: 1. left both cERLLas 2. right cERLLas and the cGauss...
[MEDIA] The only argument to take an orion insteed of a mad cat is: he looks better....:bag: fun aside... A solid mech.... Modules: radar depri....
I use him for CW. A nice surprise for everyone who comes around the corner, lol. I use different weapongroups: 1. cERMLas and both UAC´s (chained) 2....
[MEDIA] After testing a while i learned that the 2 cMPLs are too hot to become effective use. So, in need for a "cool down while fight mode" i step...
Its realy hot, jep. The use should be: Longrange only weapon group 3, rest of range: 1 and 2 with a break to avoid heatspikes cool down and attack...
[MEDIA] Modules: radar deprivation cLPls range cMPls range adv. seismic
[MEDIA] Weapon groups: 1 left arm and left torso (4erml) 2 right arm (4erml) 3 right torso (2 erll) Modules: radar deprivation range module erml...
[MEDIA] Modules: Radar deprivation cERML-range cERSL-range cUAC/10-cooldown (masterslot) Weapongroups: 1: cUAC/10 2: 3x cERML 3: 7x cERSL use:...
I tryed out that 2xuac/5 build and he´s great. This is the ambush version... especially for the Wub-Thunders and Battlemasters :sneaky: Maybe there...
did it, and fine... it makes a difference :thumbsup:
[MEDIA] This is what i prefer, cooler and more dmg/sec :smuggrin:
Beg your pardon sir, targeting computer speeds up the bullets and let target informations appear earlier. You may take the Ebon build for your use....
[MEDIA] Modules: cool down uac10 cool down uac20 weapon range uac20 radar deprivation ..... there is still a "King Tiger" out there..... rofl
[MEDIA] modules: cool down uac5 and uac10 radar deprivation adv. seismic sensor i use this mech at cw so he works for it all.... have fun
[MEDIA] This is my idea for that mech... By the way, his name is "Kyūshi" (the quick death) better pointdamage, better overall range, cooler than...
Beg your pardon sir, its only "firepower on the paper". This mech is no "shoot and hide" build. I want to kill fast and that is the purpose of this...
[MEDIA] Small change, big effect.... Kick TC1 out- no big effect for 1to at the 2 lasers and the speed up for the bullets is useless for a...
[MEDIA] Funmech, best use: Quickplay. He does what his name promise. Modules: cUAC10 cooldown cLRM10 cooldown radardeprivation --- what you prefer...
[MEDIA] Modules: Range module for the AC Cooldown module for the LPL Weapongroups: Left&right side Shoot left and right with a little break to...
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