they might have a chance if team of 8 had comms and a plan, but still on a whim? insane. one of my sibko also encountered this, if he had not been...
while i can agree with ballistics being more versatile, i am not totally convinced the hawk has better hitboxes, aside from the legs.. the QKD has...
60 tons vs 55 tons energy vs ballistic quickdraw more energy hardpoints + armor (30 points) + jumpjets + hitboxes ? ~ + hardpoint placement is...
[MEDIA] or ALRM20 with AMS [MEDIA]
[MEDIA] AMS VERSION [MEDIA]
http://www.mektek.net/forums/topic/188477-weapons-effects-and-sounds/?p=1354507 my sample would have much more feeling.
would this not be more viable? [MEDIA] yes, you will run out of ammo quicker, but your foe will die quicker due to tighter spread and more...
not soon enough, we need an origins movie, then 30 more, each faction throughout the timeline, add a few for a random tidbit of lore.
this. [MEDIA] but this is mine
try this, elite it, and dance baby dance, fight like the fluff, jump and shoot man jump and scoot....
where would the jester sit? you are saying/implying the sha-yu is ideal mech for lights and mediums? (40t, FF, ES, xl280 118kph= 17-14t free)
lbx swap for ammo is a good idea, allows you to hit lights better with the AC too.
i was smurfing around and these look good but i have not played MWO (or have these mechs) since the 3pv patch....
so how has the LBX-10 been?
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