This is exactly how I plan to play this 'mech. Keep at range as much as possible, but have a decent punch if things get up close and personal....
I came here to post this exact build. I see enileph has beat me to it. :)
I have a nearly identical build with the ADR-PRIME [MEDIA] I prefer the ERML in the arms for mobility if I get caught in a dog fight. The ERML fire...
I call her The Closer. [MEDIA] Skirmish at range using the ERML, let your assaults soak some damage and trade some shots. Let the lights go crazy....
Build is fairly self explanatory. LRMs for initial engagement, harassing runners, and general support until you "get there". UAC20 for killing blows...
I've found another love :wub:; these Clan 'mechs really are great. :D I originally dub'd her the "Dire Turret" because she's slow as molasses in...
Fun with direct fire here. No 'ghost heat' issues to worry about. Works best at range early on, but once they close in that uAC20 does a number on...
[MEDIA] Snipe for as long as possible with the ERLL. When things close in, the 6x ERSL + 4X CMG come into play, (and the 2x ERLL don't hurt in a...
Managed four kills in this thing last night (first time out). Took down a Firestarter, a wounded Stalker, and a Direwolf + Shadow Hawk with some...
Pinpoint damage alpha god. Keep the brawl at a distance and just wreck face. When you get in close, hit the arm-lock key and deliver 4 x 7 + 2 x...
[MEDIA] ECM and AMS protect your allies, a pair of SSRM6 and and a pair of MG help keep the lights away. Keep your Direwolf friend alive while he...
Loving this build. 40% faster DoT is critical to survival IMO. Also, as epikt mentions, the ability to pop-tart in the early phases lets you...
As soon as get some MC in my account, I'm purchasing and setting up this: [MEDIA] Get behind the big 'mechs, open them up with the twin LPL then go...
Nearly six months later and I'm still loving this build :D
[MEDIA] This is what I plan to test as soon as the weekend gets here. Twin AC2 keeps people's heads down while LRMs rain hell. The pair of ML help...
Given how fast the MPlas can cut though even assault CT armor... I'm tempted to replace one with a pair of MG + ammo [MEDIA]
Another, under-rated advantage is that you don't care about the arms so you can use them as much as possible to keep those precious side torsos...
Here's your cheapskate BLR-1G: [MEDIA] Total price: 1,970,000 c-bills. ... and a better sustained DPS that with the XL :p
... how does a XL (anything) qualify as a "broke as hell" build? :wtf: swap that XL for a STD and we'll talk :dry:
My first assault was the Battlemaster. This is my Battlemaster. I love her and she nets me an extra 30% C-Bills. I call her my "Hero-master". :D...
I've better luck with BAP + Tag for getting the scouting bonuses and RUNNING AWAY! :p [MEDIA]
Good call, done! :D
I've had better luck with SPL. Less DPS but takes half the time to get a shot off which means more damage in one location and less time staring at...
I've always found better synergy between lasers and streaks, than lasers and SRMs. The streaks benefit from the lasers forcing you to keep "on...
The quick and short is: if you use too many of a single weapon type at one time, there's additional heat penalties to be paid. Prominent weapons...
Smurfy's shows a straight up percentage where 0% means no dissipation and 100% means you dissipate as much or more than the weapons produce. MWO...
I personally use the gun metal gray as much as possible. It's fairly dark and the shader attached seems to pick up the ambient color fairly well....
The K2... I mean Jester is designed to shoot over things, not around things. So the arms make sense when used this way. They also allow you to shoot...
Dropping 1 DHS for an extra AMS ammo ton has made me plenty happy. [MEDIA]
I like this. Mind if I update my post with your build?
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