[MEDIA] This is me looking for a solid brawler build on this one, but somewhat balanced to be capable of dealing damage at mid ranges (I don´t like...
This one is very nice! Specially the plots showing acceleration not to be linear (assuming that's real data)
That´s why I think the heat mechanics is the main problem. If, instead of comparing DPS, you look at sustained DPS (of course that depends on...
People are getting too personal in this thread :biggrin: Of course "whatever works for you" applies to MWO as much as to everything else. But I...
This basically show that Highlander´s suck if you dare removing the jump jets. They´ll have less speed, weapons and armor than the Atlas (bar some...
Yes, those factors are just for the purpose of calculating the Heat Efficiency shown in the MechLab, the numbers work as we know them in game. As I...
People have basically figured out how the MWO heat scale works, it is actually implemented in the excel mechlab discussed in this thread:...
What worries me about this analysis is that the target is also a Catapult and the head box on those things is gigantic. That may (not sure) make...
This videos analyzing specific systems are very cool, keep them coming!
I would love to see my "Blitzkrieg" tested by a good pilot, as a hit-and-run assault it demands a specific play style....
CASE + XL, had a little effect (emphasis on little) back when we had repair costs. The explosion damage (Gauss or Ammo) would be applied to the side...
Yeah, good point. In many Mechs (Awesome? Stalker?) it might even be more interesting to have more armor on the sides...
I see... for lights something like 10 or 12 would mean about 40% to 25% of armor in the back, but most here seem to use a lot less for the heavier...
Nice!
This is one thing I cannot come to a conclusion no matter how much I test: what is the optimal distribution of armor across front/back torsos? Just...
I´ll have a try at this, but my post may be worthless (if so... sorry, since this is the first one in section I have no idea what is the intention)....
Yeah, I second the Jump Jet thing, smurfy probably just forgot to add them because they show on the left tab of his site.
I´ve noticed a significant increase on the lethality of LRMs on this last patch. It seems that with the trajectory and changes to artemis, LRMs are...
Great! I said this Smurfy guy was nice! :wink: Thanks man, I´m hoping Michael likes it. Now on to try to convince my Clan to have it in our...
The beautiful about posting in the official forums is that a lot of people read it. This guy's idea is pretty solid (essentially Smurfy's side would...
What you guys could do in connection with Smurfy is try to work together to have a "compact" build sharing tool built into Smurfy´s site. Right...
This is amazingly useful man. Just great! Kudos to you! :smile:
[MEDIA] This is the build I came up to after the post bellow. It woks like a charm as a skirmisher/flanker. It´s all hit and run with this guy, but...
Well, on the long run you won´t have to worry about it anymore. Once you get a matchmaker that actually looks into player skill (a combination of...
I have not tried 360 retention yet, but from the description it seems useful in at least two situations (1) scouting mechs that need to keep an...
Just gave my own post-lifting contribution there (it´-s already getting "hot" status)
A while ago I did as the game master suggested you, and posted a suggestion on how to handle this in the "suggestions" forum:...
This is great
Still more updates to this : v.174
I would say the Mauler or the Annihilator (and the cool thing: there are rumors on the Mauler getting in) [IMG] [IMG]
Separate names with a comma.