No, PGI can use the reseen versions of the Robotech mechs. The names are allowed, and as long as the mech designs are sufficiently different from...
Not as low as people think.
I'd buy at least 4.
If and when the Marauder arrives, that will be my favourite mech. Right now it's either my Hellbringer Prime or my Shadowhawk 2H.
Fun is different for everyone. I like trying to stop the zerg rush. I also enjoy doing the zerg rush. And the WTF moments when 12 light mechs jump...
I would suggest dropping the machine guns and ammo in favour of another SRM if possible, or more SRM ammo. [MEDIA] EDIT: I would also suggest...
If you can't run in a 12 man, do groups of EVEN numbers. Larger groups are better, 10 and 8. Odd numbered groups are not as good, but 11 should be...
Sounds like you need a recruiting drive. XD
Yeah, that will happen. But you will also have games where you will kill 48 attacking mechs and survive with a sliver of health on the orbital...
I think the first wave being lights is okay, if you're expecting stiff resistance. Go over the gate, taking out the turrets and power generators,...
Yeah, after the first push and retreat in the first game, we changed up the tactics a bit. A lot more peeking and double checking, and more...
All I can say is that it is great how PGI is progressing from where they were even a few months ago. They're taking feedback, processing it quickly,...
Cattra Kell's guys have basically got it, they were able to smash our light group twice tonight. Shimmering Sword's a good shot by the by. In our...
On the turrets and generators, attacker's arty and airstrikes work. But not the cannon.
Separate names with a comma.