[MEDIA] Long range suppression fire with tons of cockpit rocking close range. SSRMs to keep lights off your back and more added rocking during...
[MEDIA] Tribute to the walking Gauss rifle light mech, Hollander http://www.sarna.net/wiki/Hollander
[MEDIA] Long range suppression KaDakka effect, 5x MLas for that surgical finish
[MEDIA] AC5 for long range fire, SSRM for cockpit rocking and anti-light capability, LLas for surgical finish on that cherry red area.
[MEDIA] I always found the 2xPPC/AC20 meta build too hot for my taste. I took out a PPC so it runs cooler and replaced it with SSRMs, BAP and TAG....
[MEDIA] Poptart from behind your Assaults using PPCs at long range, support brawls with SSRM cockpit rocking. Kill lights as they appear
[MEDIA] Maximum mobility light hunter. Shield with left arm. Stay in the back lines and protect your heavy/assaults from harassment while poking...
[MEDIA] Designed as a moving ECM cover for your team. Move with the ball of death, TAG targets for your rear line LRMs and use the LPLas to target...
[MEDIA] Thunderbolt Hi Mobility LRM Platform. 25 missiles per salvo with enough ammo to lurm all day. LLas for the long range punch when internals...
[MEDIA] Does almost everything, LRM support, light mech hunting, counter ECM, light sniping. Fire LRM from long range, kill lights that come in to...
[MEDIA] Making use of the best features of the JM6-A. LRMs support at the start of the game, and towards the end when everyone is worn down, go in...
[MEDIA] This is a high mobility AC20 platform. I respectfully disagree with slow AC20 builds on the SHD. You need the mobility to put AC20 rounds...
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