This is a pretty ideal assault mech for me. It has solid damage at all ranges, no heat issues, and is pretty sturdy. There isn't much more I could...
This is a pretty straightforward brawler build. You can fire the ACs and SRMs pretty freely without overheating, and it puts out a lot of damage. The...
This build is primarily an LRM boat. It has enough ammo to keep pew pewing for a while and with only 3 LRM 15s you aren't getting any ghost heat so...
I'd drop some heatsinks and get a narc and targeting computer. Both are extremely helpful :-D [MEDIA]
I'd would prefer to keep the 350 engine, and drop a heatsink for two more jump jets. Losing one heat sink doesn't drastically change your damage in...
I really like the LPL version of this mech, but I would drop the BAP for an AMS. I am currently toying around with dropping the ML as well for two...
For the longest time I was using an almost identical build to the ERPPC + 4xSRM6 (I dropped one HS for a ML). I loved it and it was my favorite mech...
I'm a huge fan of the Quickdraw, so I'm okay with that
I've been running a very similar build to yours, the only real difference is trading out the ac20 for a gauss rifle. You can still use the gauss at...
This variant drops the LRM for a Narc, which I've always absolutely loved when other people bring it but never actually fielded it myself -- I...
Took some of your suggestions and changed it up a little. Downgraded to an LRM 15 and dropped the small lasers, in exchange for more ammo (total 3...
Thanks for this, it is a lot of useful info I didn't know!
What is this quirk? I don't see a list of them on smurfy.
I really like this build. The revamped narc is really useful, and I love builds that take advantage of it. Here is my slightly tweaked version,...
I like this build a lot. I am surprised though that you don't run ER versions of those large lasers for sniping before closing. I don't imagine you...
It's really useful for Streak SRM as well. Otherwise ECM = no lockon.
It seems sinful to leave so many weapon points unused. Curses!
After the LRM + Narc buffs, then nerfs, I thought I'd dust off the old Catapults. This is the build I've been running with lately. Really just minor...
Hi all! Is there any place I can see the actual differences between the Phoenix mechs? I heard that they have all the same hardpoints/etc but are...
I like this a lot. Probably wouldn't ever take it out solo, but in a group, especially when combined tonnage comes into play, this is serious bang...
This is my take on your build. I really didn't like the AC2 and AC5 on this mech because of ammo/tonnage reasons. I am considering dropping some...
I like this build a lot. It has good speed (required for such a small mech), plenty of ammo, and a solid 4 ML for backup, and jump jets is just icing...
Pretty much. The total lack of energy hard points really hurts a light. It isn't a large enough mech to make use of all those missile tubes, and...
I think this or the SSRM build is the way to go. Played two games so far with this build, and having better performance than others.
If there was a ballistic weapon that sat somewhere between machine guns and AC2s in weight.
I'm not sure you really need all that machine gun ammo. I would much rather have a lot more SSRM ammo, and AMS. [MEDIA]
Sorry for being a noob, but what is wrong with hit detection for SRMs right now?
Lately I've been running a similar build, but with a max engine. Drop the SPL down to regular small lasers, and drop the armor to 197 points, and you...
Most of my Banshee builds run with a very large engine to be speedy for an assault. With the lower max engine size, the 3S can take greater advantage...
Every Locust build posted has an XL engine, but I wanted a super annoying and durable harasser and I wanted it to be cheap. The total cost for this...
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