I've seen a few like this in the wild (usually with 2xERML or 2xMPLAS or 1xER_PPC). They are nasty, nasty things.
Warning! No originality detected! [MEDIA] You can always swap the JJs for: Targeting Computer 1 1xTAG
I can dig it, it's a pretty direct upgrade to the stock Nova Cat C. You did leave two tons on the table, which I assume go towards heatsinks.
And the obligatory LE 300 build that really leans into those arm armor quirks (54R, 52L), but affords you another ton of ammo (combined). [MEDIA]
This build works best when you have broken terrain. It's fast enough (with full Speed Tweak) to do hit-and-run on bigger targets, and tanky enough to...
That's the perfect name for this build
Mech geometry is very important to me. The hitbox locations can be just as important as the armor, structure, quirks, etc. An arm that hangs around...
This is an interesting build. It's pretty wild idea, and I'm a big fan of "simulating" larger ACs with several smaller ones.
I've tweaked this build a lot. I tried swapping the SNPPC for an (ER)LL, but the beam-on time required too much risk. Two SRM4s lack the punch I...
How little I've changed. Anyway, triple AC2 still rocks, BTW. And the Dragon's hitboxs and quirks make it a beautiful platform.
I'm kinda giggling with glee about this build.
Do you spin up the RACs together or separately?
I, personally, don't like my 45 tonners dropping below a max speed of 90kph. I also don't want to go slow in a mech that has a hard 90m minimum...
Finally a Victor build I can get behind. ... Now to save up for the LE 300
At the ranges you'll be operating, isn't it a good idea to have at least one JJ? I find most heavies a bit too sluggish to turn without them.
This immediately turned into a comic book in my mind. A raven scoots up in front of its buddy and drops a salvo into the side/back of an assault,...
RACs don't play nice while jumping, but the ability to jump can really open up the map for you. Editorial I'm no fan of the RAC/2 the fact that the...
This is really solid. I especially like the Light Engine build--perhaps because I've developed an aversion to XL engines in anything over 65 tons. 70...
I tried a similar build on a Firestarter, and a regular AC/10 and an XL180, and it did not go well. Between the slow speed, the low rate of fire, to...
MASC really does compensate for the uPulse's short range, doesn't it?
I appreciate the strange beauty of this build.
Even if you switch to Light Ferro, you're still maxed at 152 armor (64% of total). I know I don't have the grit to pilot that.
Yikes, it's a real glass cannon.
No, I think the MRM10 fires one missile at a time, the 20 fires 2, the 30 fires 3, and the 40 fires 4.
I'm not certain trading half a ton of armor for ammo is worth it. I'm also very paranoid about losing legs. I'm not too-too concerned about the heat...
Switching to an LE seems pretty critical for the Archer's chassis
So, you recommend the the groups work like this? Arm cHLLs (2) Torso cHLLs (2) cMLASes (2)
It's a build that I've thought of as well. My brain, in its wisdom, calls it "shotguns for nipples".
Second match out, I alpha-striked. Bad idea, the heat spike shut me down for 10 seconds, and then I blew up.
I would kinda want a grizzly-esque 3 SLAS in each arm, but it looks like it'll take a too much sacrifice. Namely removing a DHS and dropping the...
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