[MEDIA] +10% range on both weapons, no more ghost heat thanks to 20th april 2021 patch Low on armor, but decent amount of ammo for Quickplay...
@Chief YYZ Using your last build as a starting point, you can easily fit a 2nd LPPC for maximum alpha strike. It will become a bit hot, but it...
[MEDIA] 4xLL no longer produce ghost heat, so you have a nice 4xLL for your everyday pinpoint needs coupled with low heat mid-short range MRMs. Not...
[MEDIA] Only 3 tons of ammo, XL engine on an assault, ridicolous alpha strike, so hot it could mildly annoy @krevLL for the lack of DHSs But on...
[MEDIA] A bit of playing around in the mechlab with a 4xLL laser build in mind and anything that could go along with that combo (mainly MRM, because...
With april 20th patch it's even better: LPPCs don't have minimum range anymore, so you can use LPPCs both at range togheter with HPPCs (beware of...
[MEDIA] Only for the old school of though of "SNPPC in case someone gets too close" 2xHPPC and 3xSNPPC almost have the same heat compared to the...
[MEDIA] Ghostheat-less weapon group? Check 3 or more JJs? Check Max speed? Check Ammo count? Check (it's worth more than 30 alpha strikes) Simply...
[MEDIA] Long story short, I was looking for a mech capable of fitting 2xLGR and 2xERPPC (which now does not trigger ghost heat)... And when I found...
You can easily replicate Excalibaard build: the only difference is that you have +2 more slots because Bounty Hunter has no lower arm actuators....
Bumping this build. Thanks to 20th april patch, LPPC no longer suffer minimum range, are slightly cooler (4.5 heat instead of 5) and fires a lot...
[MEDIA] Symmetric missile boat. Fire 2xMRM30, then while you are still dishing out the MRMs, fire those 5xSRM4 group to avoid ghost heat. Pretty...
I'm a bit late for the party, but here is my take with the new patch [MEDIA] This build features: 4xLL + 1xERML for range laser pokes (all high...
If you drop the TC1 and re-arrange LPPCs, you can fit +1 DHS [MEDIA] The same applies to the LE version, but I'd prefer MPLs on arms so LPPCs will...
[MEDIA] Due to LPPCs having no more minimal range, you can actually brawl with them by exploiting the -20% cooldown quirk (2.4s cooldown pre-skills)...
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