This is one of the few mechs were I could actually accept the enormous cERLL duration, will try it out when it comes out for cbills.
After quirks and LL change it's actually not that bad. My favourite version would be the 350 one with proper leg armor [MEDIA]
[img] Some 4N action in the best map for it.
Also the range would be much better and for a mech that is so slow it does matter, but heat is too high to brawl properly, I think the right...
I'm 100% with you! to me ECM, Gauss, DHS and stuffs like this of different weight or crit space same power is total c**p in an online FPS game, but...
Pretty good, now can run with no negative quirks for c-bills thanks to 1E arms omnis. As said it should be used on A/P for the torso yaw speed...
They always go for complicated solutions(they then want to add quirks, change BAP, etc) while it could be easy: IS ECM : 2 slots/1,5 ton, works like...
800 damage in like 1min of effective fight, quite good, and I miss cUAC10 cooldown. I'd use cooldown modules for both weapons instead of range....
This setup is more and more common with the EBJ but the TBR can pull it off pretty well too thanks to the new ST omnipod, now available for c-bills,...
So is there anyone that will NOT get at least the Jenner pack?
[MEDIA] For me it's max engine (with speed modifier quirk it's worth it) and a lot of DHS, 4T for AC20 and 3T for 3x SRM4 and only 1 JJ.
[img] Long range standoff, then I killed the last 3 mechs with the help of a Direwolf, I thought I had much more damage, fired all the time, but the...
Bump and review for a great build, I use 750 ammo and 13 DHS. [MEDIA]
[MEDIA] Optimized for no negative quirks, TC1 on the side you will protect, -2T of ammo, +2 DHS, 3T is ok when you have 4 cERML as backup for me and...
I actually trimmed the first post now that new quirks are active, adjusted armor values too and posted the build I consider the best overall. [MEDIA]
[img] Them ERPPCs Suicided on the last kitfox who had no weapons, but realized only later :speechless:. Gladly there was the other carrier still...
Finally I can use expanded view in mechlab :D I wonder how 5 UACs dires will be now that they got 2 buffs in a close range of time, but I guess...
Nova is the biggest for tonnage/surface I belive I saw it on one chart. Has to be priority. EDIT, found chart it: [IMG] Assaults are very balanced...
C : Left Torso, Right Torso, and Right Arm: Removed +3% Laser Duration and -3% Energy Cooldown P : Head: Removed +3% Laser Duration and -3% Energy...
Actually quite huge boost, considering that both STs with energy and head with energy will have no negative quirks again. The final form of the...
I got 2 novas after the quirks, while I abandoned my S after enough exp to master it but didn't buy the others at the time because there were just no...
Original [MEDIA] Super-Cool [MEDIA] Standard Engine [MEDIA] This is and optimized build for the LL heatscale. The speed is great, and being...
I like the Nova as well with new quirks and it's going to be rescaled as well it seems :)...
Back to work but also back to MWO, let's see what changed :)
Not until it's p2w ;)
Couldn't have explained better :) For me, the worse thing to do in MWO is a pointless push, if it work, it just means you would have won the game in...
Amazing! I love how it's planned, the shake while using, the sound before breaking the limit, the very quick internal damage. Sure, the comparative...
I tried this build for too few games to review but the first impression is very good, it's just a bit too hot, so I added a DHS taking out the TC1....
Yeah I got it, I mean that all the torso and leg slots are already used, so you would punt 1 ton of something in an arm that has close to no armor...
The FF build has no drawbacks, so it should be the "main" build even if it's a strange engine :) And mounting a 340 doesn't seem too bad armor wise....
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