https://mwo.nav-alpha.com/mechlab?b=43c275e4_KDK-1
https://mwo.nav-alpha.com/mechlab?b=85186d58_LGB-OH WG1: 3xSRM6 left side, 6xSRM2 arms, 2xML WG2: 3xSRM6 right side, 2xSRM2 torsos, 4xSRM2 arms...
https://mwo.nav-alpha.com/mechlab?b=803edbca_RFL-IIC Not too bad for heat management. Quirks RANGE+10% SENSOR RANGE+100 C-LPL HSL+2 BASE ARMOR...
https://mwo.nav-alpha.com/mechlab?b=b5e6945e_RFL-IIC Start with 2xHLL with 1.45 burn duration. Then fire 4xLPL after a half second to avoid ghost...
3xJJ, XL340 https://mwo.nav-alpha.com/mechlab?b=e777d964_MAD-4HP 2xJJ, XL350 https://mwo.nav-alpha.com/mechlab?b=d07cd237_MAD-4HP Quirks CRIT...
WG1 3xERLL WG2 3xERLL WG3 Chainfire https://mwo.nav-alpha.com/mechlab?b=87016d43_BLR-1G https://mwo.nav-alpha.com/mechlab?b=64eda90f_BLR-1G...
https://mwo.nav-alpha.com/mechlab?b=c0ad4e1e_ON1-VA https://mwo.nav-alpha.com/mechlab?b=a1b0c8cb_ON1-VA Slower LFE verision. COOLDOWN-15% CRIT...
https://mwo.nav-alpha.com/mechlab?b=9e28a5a2_RGH-1B Great combination of quirks. The only thing missing is range. COOLDOWN-15% HEAT-10% SPREAD-20%...
https://mwo.nav-alpha.com/mechlab?b=bc4465f3_RGH-1A Nice quirks and set up for side poking. COOLDOWN-20% WEAPON VELOCITY+20% BASE ARMOR (CT)+5 BASE...
https://mwo.nav-alpha.com/mechlab?b=564185c3_FNR-5 https://mwo.nav-alpha.com/mechlab?b=a1d1df33_FNR-5 70 point alpha with 16.8 ghost heat. Decent...
https://mwo.nav-alpha.com/mechlab?b=697a1664_CPLT-FB https://mwo.nav-alpha.com/mechlab?b=f20c8fce_CPLT-FB
https://mwo.nav-alpha.com/mechlab?b=c56fbfe3_CPLT-FB Fairly mobile dps build. Needs testing.
https://mwo.nav-alpha.com/mechlab?b=ddb5cc19_CPLT-FB Traded out the XL300 for a LFE 325 from the stock build.
https://mwo.nav-alpha.com/mechlab?b=97ee006e_FNR-JLGD
https://mwo.nav-alpha.com/mechlab?b=62f2846c_NCT-PL For comparison AC2s https://mwo.nav-alpha.com/mechlab?b=fcc1a98b_NCT-PL UAC2s...
https://mwo.nav-alpha.com/mechlab?b=bfbeab4c_NTG-D
https://mwo.nav-alpha.com/mechlab?b=e3807d18_NTG-PRIME Leans into the quirks, but it is only a two shot trader with some pop tart capability. With...
https://mwo.nav-alpha.com/mechlab?b=45e890ea_FNR-WR 65 damage thunderbolt carrier with ECM. Will eat some ghost heat on alphas. Quirks are...
https://mwo.nav-alpha.com/mechlab?b=4cc25f79_DWF-C 50 point pin point alpha with good cooling and quirks. High sustained damage. Not the highest...
https://mwo.nav-alpha.com/mechlab?b=242e5968_CRD-7L Thunderbolt platform with ECM, TAG, a jump jet and a decent amount of ammo. Quirks HEAT-10%...
https://mwo.nav-alpha.com/mechlab?b=f4415741_BAS-B No quirks, just a heavy alpha strike. Test runs [spoiler]
https://mwo.nav-alpha.com/mechlab?b=1b3a6f8b_SNV-SR Use those extra cool shots. Quirks CONSUMABLE SLOT+2 COOLSHOT CAPACITY+2 BASE ARMOR (RA)+12...
High alpha, mid to short range assault that probably needs a favorable map to function well. Ammo count is low, but a lot of damage comes from...
https://mwo.nav-alpha.com/mechlab?b=24a5f662_DWF-C You can fire two groups of 3xERLL and eat the ghost heat for 66 damage in 1.75 seconds at 1000...
Mid-range, mid-damage, but I had an extra EBJ sitting empty. The 20% cool down option works out nicely for the syncing up the plasma cannons on the...
https://mwo.nav-alpha.com/mechlab?b=133c2f16_SR-4 Best used against big slow targets. Quirks HEAT-5% WEAPON VELOCITY+15% BALLISTIC HEAT-7.5% BASE...
https://mwo.nav-alpha.com/mechlab?b=f56fac19_BSK-3 5.23 ghost heat with the HSL. Quirks MISSILE HEAT-10% MISSILE HSL+1 BASE ARMOR (CT)+20 BASE...
https://mwo.nav-alpha.com/mechlab?b=6e4aa2e7_SHC-PRIMES Quirks ENERGY RANGE+2.5% ER LASER HEAT-2.5% JUMP JET HEAT-20% BASE ARMOR (CT)+8 BASE ARMOR...
https://mwo.nav-alpha.com/mechlab?b=47f8f7d9_JR7-IIC-2 Quirks COOLDOWN-10% HEAT-5% HEAT DISSIPATION+15% OVERHEAT DAMAGE-20% RADAR DEPRIVATION+25%...
https://mwo.nav-alpha.com/mechlab?b=25351c4b_KFX-PR Stock build for dps. The lower threat profile of the Kit Fox may allow some extended facetime...
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