JM6-DD "are you feeling lucky" (3x UAC5, XL295)
5/5,

1 rating

Thread in 'JM6-DD' started by L3mming2, Jan 10, 2015.

  1. L3mming2

    L3mming2 Well-Known Member

    105
    35
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    the range (750m) the DPS ~ 27 (with no jams and a cd module for the uac5's) the speed...
    this build is a monster, the reason why i made a slash in leg armor is because i do realy need the ammo i run dry quite often during a good match.. and i dont feel 2 ml are a substitude for 300 potential damage from your daka.



    i run this build as a flanker and often kill the last mechs (the fatty's) of the enemy team wile they are still trying to catch up with the rest. its in chainfire macro mode also verry good at killing light mechs so you have to worry a lot less if u make a flank attack on your own..

    i use a macro for it to chainfire its guns i'll include a picture (if you need some translation just ask, but i hope the numbers will explain them selve)

    JM6-DD quirs;
    UAC/5 Range+15%
    Ballistic Weapon Range+7.5%
    UAC/5 Cooldown+15%
    Ballistic Weapon Cooldown+7.5%




    [​IMG]
    ignore the control and shift they are just a by product of taking the screen shot.

    the weapon groups are set up like this;
    1 2 3 4 5 6
    1 2 3 4 5 6
    1 2 3 4 5 6

    a alternative macro witch help for sniping and getting long range kills due to less supresiveness and better pinpoint damage is;
    [​IMG]
    i find this build so good i have bought a second JM6-DD chassi and fitted it out exactly the same for clan wars and am thinking to buy a 3d..
     
    Last edited: Jan 10, 2015
  2. Twitch

    Twitch New Member

    9
    6
    3
    5/5,
    I bought my first Jagermech for this build and haven't used anything else, yet. I'm pretty confident this will remain my favorite. It destroys everything.
    [​IMG]
    I mean everything.. lol. This was my second game with this beast. Needless to say, I got a little too trigger happy.
     
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