SHC-B "Rabid Cat" ( 2x cERSLas, 3x SSRM6, cECM)
4.66667/5,

3 ratings

Thread in 'Shadow Cat Builds' started by Mors Draco, Jul 21, 2015.

  1. Mors Draco

    Mors Draco New Member

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    My second try at a "B" variant build. Puts out decent damage and is especially effective against unsuspecting lights.
     
  2. Raz

    Raz New Member

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    With all the ECM, I feel like this build really needs a TAG replacing one of teh ER Smalls.
     
    Vundar likes this.
  3. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

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    Agreed.
     
  4. Mors Draco

    Mors Draco New Member

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    Tried it out with the Tag on board. I honestly didn't notice a difference with the Tag. I did, however, miss having the small lasers as my backup weapon while the streaks were on CD, but ymmv.

     
  5. enileph

    enileph Star Lord

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    My version, more firepower.
     
    Stickjock and Mors Draco like this.
  6. TheMessy

    TheMessy New Member

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    This is the same thing I am running but I have 2 ERMeds. Just had a nutty 5 kill, 8 assist, 15!! comp destruction, 800+ damage game in this thing. Only had about 50 missiles left, game right before that was 700+ dmg and 2 kills. Love this mech.
     
  7. McMatt

    McMatt Benefactor

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    5/5,
    This is really good light hunter!
     
  8. Napes339

    Napes339 Active Member

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    4/5,
    I like this, but will likely modify it to the SPL build.
     
  9. Cpt Chattahah

    Cpt Chattahah Min-Max Maniac

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    Ran a version of this the other night. 2x cSSRM6, 1x cSSRM4, 2x cERMLas, cAP, cECM


    Great for scoring high damage. I'd been running SRMs and the range and lock definitely help cSSRMs with damage, but the kills aren't as plentiful. The spread is rough. At least with cSRM6+A, I can still get most of the SRMs into one component. However, I do also waste more ammo that misses the target. The 360m lock-on range is very nice. cAP and ECM nulify the TAG for me, so, I stuck with some ranged firepower. Meh.

    My 2ยข
     
  10. cs_kami

    cs_kami Benefactor

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    This build works better with cERMLasers. 500 ammo is good, but i like your version too Chatt, might have to try it, it runs hot with just 10 HS, so the extra one will probably help a lot.
    Jumping and shooting works really well with this one. Make sure your target is within 300m or so, jump, lock on, shoot everything, land safely and relocate. Repeat.
     
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