Battle of Tukayyid Statistics

Thread in 'MechWarrior Online' started by Remarius, May 2, 2015.

  1. Remarius

    Remarius Star Lord

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    Actually quite interesting in that it basically confirms everything we thought mech and result wise - basically the only thing that mattered was the last 2-3 hours and if you stacked the queue with proper 12 mans you won the event as you got queue priority. Damage and kills were almost equal.

    Amusingly they "forgot" to give the most important piece of information: how many IS vs how many Clan finished the challenge.

    Total matches: 334,558
    Matches on each game mode:
    • Invasion: 160416
    • CounterAttack: 174142
    Matches on each map:
    • Frost: 71222
    • Badlands: 66285
    • Gorge: 66114
    • Crystals: 65788
    • Mountain: 65149
    Total players: 17,226
    • Total IS Players: 10346
    • Total Clan Players: 7312
    Players changed from IS to Clan during the event: 380
    Players changed from Clan to IS during the event: 52

    Players by faction:
    • Davion: 2019
    • Kurita: 2092
    • Liao: 685
    • Marik: 1221
    • Rasalhague: 1812
    • Steiner: 2661
    • Clan Smoke Jaguar: 1110
    • Clan Jade Falcon: 1516
    • Clan Wolf: 2956
    • Clan Ghost Bear: 1862
    Total Units participated: 2215
    Units by Faction:
    • Davion: 279
    • Kurita: 244
    • Liao: 88
    • Marik: 149
    • Rasalhague: 249
    • Steiner: 333
    • Clan Smoke Jaguar:146
    • Clan Jade Falcon: 207
    • Clan Wolf: 357
    • Clan Ghost Bear: 265

    Units changed from IS to Clan during the event: 56
    Units changed from Clan to IS during the event: 12
    Units changed within IS factions during the event: 17
    Units changed within Clan factions during the event: 17

    Total Mechs destroyed: 961,974
    Total Clan Mechs destroyed: 481,187
    Total IS Mechs destroyed: 480,787

    Total Damage Done: 358,768,582
    Total Damage Done by IS Mechs: 179,654,088
    Total Damage Done by Clan Mechs: 179,114,494

    Total Friendly Fire done: 8,345,945
    Total Friendly Fire done by IS Mechs: 4,065,350
    Total Friendly Fire done by Clan Mechs:4,280,595

    Total XP earned: 1,131,894,564
    Total CB earned: 110,126,767,605


    Top 20 IS Mechs used:

    • TDR5SS: 50910
    • STK4N: 32887
    • TDR9S: 20586
    • TDR9SE: 19279
    • RVN3L(C): 18858
    • TDR9SE(C): 17692
    • RVN3L: 16504
    • JM6DD: 14933
    • DRG1N: 14021
    • SDR5D: 13316
    • CDA3M: 12475
    • FS9S: 10762
    • JM6S: 9709
    • STKHERO: 9617
    • AS7DDC: 9404
    • FS9A: 9303
    • GRF2N9: 227
    • WVR6K: 8532
    • RVNHERO: 8510
    • RVN2X: 7136

    Top 20 Clan mechs used:

    • SCRC: 49653
    • SCRPRIME: 43981
    • TBRC: 43090
    • SCRD: 37446
    • HBRPRIME: 35288
    • MDDPRIME: 27645
    • HBRA: 26308
    • HBRPRIME(I): 25911
    • TBRS: 25320
    • TBRPRIME(I): 24229
    • HBRB: 22889
    • SCRPRIME(I): 21499
    • TBRPRIME: 20576
    • KFXC: 16455
    • MDDA: 13191
    • IFRPRIME: 12392
    • KFXS: 10989
    • MLXPRIME: 10932
    • ADRPRIME: 10348
    • MDDB: 10206

    IS Mechs by Mech Class:

    • Light: 134890
    • Medium: 144825
    • Heavy: 240195
    • Assault: 149310

    Clan Mechs by Mech Class:

    • Light: 114478
    • Medium: 205358
    • Heavy: 304425
    • Assault: 44751

    IS Mechs By Chassis

    • Thunderbolt: 119429
    • Stalker: 54313
    • Raven: 53285
    • JagerMech: 35017
    • Firestarter: 30816
    • Hunchback: 30431
    • Spider: 19581
    • BattleMaster: 18820
    • Griffin: 18717
    • Centurion: 18706
    • Catapult: 18596
    • Cataphract: 18005
    • Dragon: 17991
    • Cicada: 16598
    • Atlas: 14765
    • Grasshopper: 14071
    • Wolverine: 13869
    • KingCrab:13690
    • Blackjack: 13586
    • Banshee: 13581
    • Shadowhawk: 13056
    • Zeus: 12748
    • Quickdraw: 10764
    • Locust: 9917
    • Enforcer: 9568
    • Victor: 9492
    • Jenner: 8240
    • Awesome: 7666
    • Panther: 6902
    • Orion: 6322
    • Trebuchet: 5368
    • Highlander: 4235
    • Commando: 3329
    • Kintaro: 3027
    • Urbanmech: 2820
    • Vindicator: 1899


    Clan Mechs by Chassis


    • Stormcrow: 158911
    • TimberWolf: 123730
    • Hellbringer: 110396
    • MadDog: 59060
    • KitFox: 50840
    • MistLynx: 34678
    • Adder: 28960
    • Nova: 25381
    • IceFerret: 21066
    • DireWolf: 18865
    • Warhawk: 17649
    • Summoner: 11239
    • Gargoyle: 8237


    Top 20 IS Mechs being destroyed:


    • TDR5SS: 36717
    • STK4N: 23558
    • TDR9S: 15949
    • RVN3L(C): 14863
    • TDR9SE: 13670
    • TDR9SE(C): 13484
    • RVN3L: 12969
    • JM6DD: 11465
    • DRG1N: 10374
    • SDR5D: 10013
    • CDA3M: 9341
    • JM6S: 7671
    • FS9S: 7589
    • AS7DDC: 7163
    • FS9A: 7099
    • STKHERO: 6990
    • GRF2N: 6943
    • RVNHERO: 6330
    • WVR6K: 5843
    • JM6FB: 5222


    Top 20 Clan Mechs being destroyed:

    • SCRC: 38851
    • TBRC: 32858
    • SCRPRIME: 32589
    • HBRPRIME: 28095
    • SCRD: 26687
    • MDDPRIME: 23225
    • HBRPRIME(I): 20330
    • HBRA: 20261
    • TBRS: 20199
    • TBRPRIME(I): 18512
    • HBRB: 17309
    • TBRPRIME: 16258
    • SCRPRIME(I): 15707
    • KFXC: 14218
    • IFRPRIME: 10734
    • MDDA: 10655
    • KFXS: 9107
    • MLXPRIME: 8754
    • MDDB: 8320
    • DWFB: 7940


    IS being destroyed Mechs by Mech Class:

    • Light: 102854
    • Medium: 112512
    • Heavy: 182823
    • Assault: 112456

    Clan being destroyed Mechs by Mech Class:

    • Light: 89270
    • Medium:156883
    • Heavy: 239852
    • Assault:36113


    IS being destroyed Mech by Mech Model:

    • Thunderbolt: 88151
    • Raven: 40567
    • Stalker: 39563
    • JagerMech: 27496
    • Hunchback: 23898
    • Firestarter: 22789
    • Spider: 15136
    • Catapult: 15033
    • Centurion: 15029
    • Griffin: 14677
    • Cataphract: 14281
    • BattleMaster: 14138
    • Dragon: 13565
    • Cicada: 12476
    • Atlas: 11502
    • Grasshopper: 10676
    • KingCrab: 10556
    • Blackjack: 10419
    • Banshee: 10362
    • Shadowhawk: 10244
    • Wolverine: 9960
    • Zeus: 9866
    • Quickdraw: 8701
    • Enforcer: 7618
    • Locust: 7483
    • Victor: 7319
    • Jenner: 6562
    • Awesome: 5901
    • Panther: 5417
    • Orion: 4920
    • Trebuchet: 4231
    • Highlander: 3249
    • Commando: 2691
    • Kintaro: 2475
    • Urbanmech: 2209
    • Vindicator: 1485

    Clan being destroyed Mechs by Mech Model:

    • Stormcrow: 118748
    • TimberWolf: 96061
    • Hellbringer: 85995
    • MadDog: 48602
    • KitFox: 41375
    • MistLynx: 26269
    • Adder: 21626
    • Nova: 20893
    • IceFerret: 17242
    • DireWolf: 15144
    • Warhawk:14252
    • Summoner: 9194
    • Gargoyle:6717

    Total players by challenge points:

    PointsPlayers

    1: 2021
    2: 1166
    3: 813
    4: 566
    5: 1162
    6: 713
    7: 562
    8: 363
    9: 345
    10: 455
    11: 333
    12: 299
    13: 214
    14: 201
    15: 373
    16: 245
    17: 193
    18: 139
    19: 105
    20: 314
    21: 195
    22: 158
    23: 107
    24: 105
    25: 175
    26: 103
    27: 76
    28: 69
    29: 56
    30: 170
    31: 100
    32: 71
    33: 43
    34: 39
    35: 75
    36: 61
    37: 40
    38: 28
    39: 39
    40: 612
    41: 253
    42: 137
    43: 101
    44: 81
    45: 116
    46: 59
    47: 48
    48: 45
    49: 36
    50: 1891


    Source: http://mwomercs.com/news/2015/05/1194-battle-tukayyid-statistics
     
    The Verge likes this.
  2. Remarius

    Remarius Star Lord

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    PS: 2.33% of all damage done was friendly fire... most amusing statistic.
     
  3. Motörhead

    Motörhead Benefactor

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    I suck at reading stats, but in the end it seems like the balance work was great, at least seeing the total damage and mechs destoyed so close in numbers, must mean something.
     
  4. Remarius

    Remarius Star Lord

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    Except it also gives away that most IS players achieved far less than the clan pilots:

    Total IS Players: 10346
    Total Clan Players: 7312

    Total Mechs destroyed: 961,974
    Total Clan Mechs destroyed: 481,187
    Total IS Mechs destroyed: 480,787

    Total Damage Done: 358,768,582
    Total Damage Done by IS Mechs: 179,654,088
    Total Damage Done by Clan Mechs: 179,114,494


    Avge IS player: Killed 46.5 Clan mechs and did 17,365 damage
    Avge Clan player: Killed 65.75 IS mechs and did 24,496 damage

    Not even remotely close.

    Coincidentally I think PGI are terrified of admitting how few IS pilots hit 50 completed. The omission of that figure is just too obvious.
     
  5. Remarius

    Remarius Star Lord

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    Coincidentally how low those figures are horrifies me - it gives away how inexperience a lot of the players were or how few matches they attempted. Hard to say which or if both are true as we don't have figures for matches per clan and is player.
     
  6. The Verge

    The Verge Moderator Staff Member

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    man, this gave me quite a good laugh!~!
     
  7. Durandal

    Durandal Min-Max Maniac

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    The number I still want to see the most is how many wins vs losses there were for each side. That, more than anything, will show how balanced/unbalanced the event was in the end.
     
  8. Motörhead

    Motörhead Benefactor

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    I'm not sure if it works that way, this is why I say I'm confused by stats.

    I mean you play 12vs12 (48 vs 48 if you want), so the other IS players where just waiting and those are the stats of actual same number of games, at least I think so. It's not possibile that IS played more then clans, simply because IS are matched vs the clanners.
    You can't fight vs no one, so the higher number just means more wait time and naturally less completed events for the IS.

    As I see it, the performance is really close, as I test it it's actually the same as well, I get the same scores with clans and IS, actually killing much more with IS and doing more damage vs clans.

    The stalker 4N stacking tho, is almost unbeatable, when I've met 12 men for IS with 2 waves of 4N it was just hopeless, solos just have no idea how to face them.

    On the other side, when I was on IS, people could more or less deal vs the enemy (of course, since they are always the same 3 mechs) and they didn't suck as bad as clanners vs premades.

    For how I see it, and I might be wrong :

    -IS better for large and highly organized groups, the low beam duration, STD durability, higher pinpoint and synergy wins in this case.
    -Clans better for solo or small groups, brute force wins in this case.

    Makes a lot of sense as well.

    As a solo player I'm really happy with the balance, I can switch sides and play having fun on both.
     
    Last edited: May 3, 2015
  9. Remarius

    Remarius Star Lord

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    I run XL's in CW as a skirmisher so that's not entirely relevant for me though. I still am usually the highest damage dealer and killer though. ;)

    Which teams take 12 STK-4N's out of interest?
     
  10. Motörhead

    Motörhead Benefactor

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    I think it was the 228 when I saw it in action.
     
  11. Durandal

    Durandal Min-Max Maniac

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    Every time I saw 228, they were using normal mixes of mechs...someone else was talking about a 12 Stalker team at one point, but it's something I've never seen on either side of CW...
     
  12. SirHitman

    SirHitman Well-Known Member

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    Like 12x Dual gauss King-Crabs i think its something they only run for fun and testing in a limited number of drops.
     
  13. PyckenZot

    PyckenZot Benefactor

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    Back from a surprise weekend to Paris to see Tukayyid overrun by filthy clanners,... can't I really leave you PUGs alone for even an instant? ;)

    My take on the numbers,...
    Scarily low population, missing wins vs losses, missing IS reaching 40/50
     
  14. enileph

    enileph Star Lord

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    Well, have you tried waiting for the match?
    OUCH!
    Eventually I figure out that unless you have a 12 man for the CW event (viat LFG if needed) then you are waiting for over half an hour as IS to play.

    You can play 3 games in regular PUG for that wait time.
    Then again that is the problem with CW, too much wait.

    I did my 5 games or so for the banner, and that is all.
     
    Motörhead likes this.
  15. Durandal

    Durandal Min-Max Maniac

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    Playing at my usual hours (overnight for US time zones) it was actually pretty fast most of the time thankfully. Rarely saw a queue longer than 8 or 9, and it flowed very quickly. Don't know what I'd have done during the daytime.
     
  16. enileph

    enileph Star Lord

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    If you do a full 12 mn from LF then yeah 8-9 minutes can be done. IS is harder since there are less clan players.
     
  17. Durandal

    Durandal Min-Max Maniac

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    Heh that was solo, IS side ;)
     
  18. Sassafras

    Sassafras MechSpecs Addict

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    The problem with LFG was that you could only group with your own faction (unless I did something wrong). Even though Steiner was the most represented IS faction, there was never enough people using LFG to put together a 12-man, at least while I was on (~9:00pm to Midnight Pacific time which should still be a fairly high populations).
     
    Karl TenBrew likes this.
  19. Karl TenBrew

    Karl TenBrew Star Lord

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    This. IS is the larger population, but has six instead of four. Using LFG as it stood, I was only able to find Laio groups (I'm a dirty merc working on my rep, sue me) during the first half of the event AT ALL, and 10-man was sort of the critical mass, it never hit 12 although I think it may have been such before and after I was actually on for a few drops. After that, having the flag up at all was useless. If even Steiner can't get 12s that way during a peak population period, something's definitely wrong with the system...and it smells suspiciously of faction-specificity, but especially during an event where the only distinction that mattered was Clan vs IS. I understand why that restriction exists as a grouping option, and even the default for regular CW, but during an event where the WHOLE POINT is how the Houses banded together* to kick out the Clans? Ugh. It really is the little things.



    *More communication than usual and a common foe, you'd think the mercs would at least have free reign to go in together, right?
     
    Last edited: May 4, 2015
  20. enileph

    enileph Star Lord

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    I actually had a decent time grouping with my own fraction.
    Turns out people choosing Marik are generally quite friendly in regards to that.

    Too bad there is only a handful of us... at least we are not as bad as the Liaos. Oh well.
     
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