Grouping of weapons: 1. 2 x ErLL 2. 4 x LL 3. Alpha strike or chain fire of all 6 Lasers 4. 2 x SRM 2 That build has good fire power for long and middle range fights. Good mech to support an Atlas or Highlander. Always stay in group and check your heat ! But you can get used to it pretty fast :wink:
I'm shutting down just looking at this thing LOL The damage is beastly but I'm not sure I have the heat management skills and discipline to handle something like this. Would love to see a gameplay video of it.
In cold maps the heat is not a big problem and in hot ones you need to pick your targets in a wise way :wink: Yes, trully speaking I have not been using SRM 2 much. They are added to have a weapon against light mechs close to you...but ofc its firepower is funny. You can eventually get rid of them and get some extra heatsinks to have this cooling above 1.00. Overall with STK-3F I tried the PPC version but was not happy with it; the LRM boat was not giving enough dmg; and a close fighter (max MLS and SRM) usually I lost an arm/component and got overrun by enemy. With this build you will deliver a big amount of hurt to your enemy, ofc if you don't rambo to much
You thought about dropping some leg armor and replacing the SRM2s with Streaks? Alternatively, just drop the SRMs completely and rack in as many DHS as you can fit. I don't think you need more than 57 leg armor on the Stalker, which would bring your heat efficiency to 30% with the ERs and 33% with just 6 LL. I don't really think it's worth it to bring the SRMs if you never use them - that's 3 tons of DHS you could have instead.