Based off the success of the Ember, 4x MPL pack a mean punch. The BAP ensures you can see anyone shut down, and ensure you have the lock first against ECM mechs. Weapon Groups 1. Chain Fire 4x MPL 2. 4x MPL 3. 2x MG
My first shot at a build on this was just 4x MPlas, and it works out pretty well. I don't think the 2x MG will really be that useful since you want to be able to twist your strong left arm away from incoming fire between shots.
Can confirm, isn't terrible! It's the first thing I tried, since it was easy to make and smurphy wasn't yet updated. Don't neglect the jumpyjets! =) This thing flies, and you can control fights with vertical movement and your actuated arm lasers in urban environments. Over 500 damages! O-O (I guess that's a feat?)
I ran the modified version of this with just the MPLs and no MGs, and ran max JJs with more heat sinks: The result?