S right torso for additional jj but not necessary, can be swapped for betterr torso twist. medpulsars for bigger damage and less ammo dependancy. Runs little hot, but it shoudnt be a problem.
I like it. Modified it slightly for a bit more ammo and heat efficiency w/ slightly less alpha. Changed to B and A arm pods to avoid energy penalties. Got rid of S head to avoid penalties.
I'm trying out a 3 x SSRM4 version of this which looks promising. Do occasionally struggle with heat on hot maps. Initially had two large pulses in stead of the mediums, but that overheated way quicker.