Loup De Guerre Loup de Butthole (2Mlas, 4xLRM5, BAP, AMS, 280XL)
4/5,

1 rating

Thread in 'Loup De Guerre' started by Roosterfish, Jul 10, 2014.

  1. Roosterfish

    Roosterfish Well-Known Member

    121
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    For your viewing pleasure I present the Loup de Butthole.



    This one is based on my Golden Boy Butthole build minus one laser and missile hard point but is does jump. Many times while hosing down the red team in the Butthole I've wanted to jump, well this one does.

    I made a choice to carry 2 MLAS instead of one and a TAG. My thinking is that I'd rather have a little extra pewpew to chase off any lights. Plus exposing long enough for TAG to do it's work right now with the Clan Alphas is pretty rough. After it's mastered I might see if I can finagle the tonnage to go with 1 LLAS and tag.

    Set one button to fire the lasers, one to hose, one to alpha the LRM's, and you're set to play. This one carries a lot of ammo so you should still be hosing red team even in late game. Heat has not been any problem with this one.

    I do notice the one less laser and missile hard point in play but it's not crippling. The LdB is a long tall drink of water but is nimble and seems to have pretty good hit boxes. The ability to jump is what makes this mech for me.

    Overall I really like this one and will keep on Louping in it.
     
    Last edited by a moderator: Oct 6, 2014
  2. Peregrine Plover

    Peregrine Plover Benefactor

    13
    1
    14
    4/5,
    Great build when you're leveling up. It's a little slow and clumsy to play as a brawler before completing Elite status.
     
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