HBK-4H Unnamed (1x AC20, 2x MLas, 3x SLas, STD250)

Thread in 'HBK-4H' started by Dwergi, Apr 11, 2013.

  1. Dwergi

    Dwergi Well-Known Member

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    Figured I'd post this here, since there isn't an AC/20 build posted yet, and after playing around with a good few builds I've decided that the 4H really should be equipped with one.

    Pretty standard stuff, overall. Ferro, Endo and DHS all equipped since you have the slots and without Ferro you're going to be short the smalls. Medium Lasers on arms to help deal with lights.

    Packs a punch, but it's risky to drop in it with how prevalent Alpine Peaks is nowadays - on that map, your best bet is to get as close to their lines as possible without being spotted, then run in after a few mechs have gone down and pick a target. On smaller maps, it does an admirable job of finishing off anyone unlucky enough to be caught alone against it.

    I've even brawled down a few solo Atlases by circling them and blasting their back armor repeatedly.

    Strengths
    - Lots of damage
    - Good heat efficiency
    - Reasonably quick

    Weaknesses
    - Lose the hunch and you're useless
    - Pretty squishy if you get caught out
    - Lights can definitely take you out if you're alone

    Simple, effective and deadly.
     
    Last edited by a moderator: Oct 4, 2014
  2. Blagg Zear

    Blagg Zear Star Lord

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    Hi there, i gave you 4 of 5 stars for this build. Its simple but deadly to use. Only the Range of the Weapons are limited. Personally i find that 21 shots are too few to last a long match. But you managed to give high Speed instead.


    Alternative with more Cool & AMS:



    Blagg Zear
     
    Last edited by a moderator: Oct 4, 2014
  3. The Verge

    The Verge Moderator Staff Member

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    I don't install BAP on mechs that don't use missiles. Might let your build run cooler Blagg.

    But over all, these builds makes a great alpha brawler. 5-5
     
  4. Blagg Zear

    Blagg Zear Star Lord

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    Yeah u r right.. Replaced it with AMS instead.. another DHS is of coz also good.

    Blagg Zear
     
  5. Red Line Pilot

    Red Line Pilot Active Member

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    This is my go-to 4H as well. I looove it; can't think of anything better atm.

    Nothing much to add other than 5/5 imo.
     
  6. Argonwolf

    Argonwolf New Member

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    I love my AC 20 hunchy. A few key differences in mine. Firstly i used a std 260 engine, mostly because thats what i had lying around. As a result i lose a ton of ammo. Not the end of the world

    I also played with the weapon placement a bit. Firstly, one of the mediums goes in the head. If i'm going to zombie (which i do end up doing in this mech from time to time) i want a 5 damage weapon with further range over a 3 damage weapon with 1/3 the range. I place my 2nd ML on my right arm, because i tend to twist and show my left side in order to protect my hunch. This means my left arm goes down much more often than my right. Your milage may vary

    I have an average of ~300 damage and a 2.7 KDR in this loadout. Really great about knocking off components if you pump an AC20 in to an exposed slot, which in tunr means a lot of kills. In general, roll with the pack, shoot what they shoot. You can toe-to-toe with a lot of other mediums and some smart play will keep you alive against lights. And youre speedy enough to flank around when your assaults engage.

    Overall, 5/5 great mech
     
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