This has enough fast locking LRMs to boat, and enough laser power to brawl. Ammo placement isn't the best, but it'll do.
Interesting build. I have my "B" built almost like this except I have 4xcERML instead of two and two. In exchange for the weight difference I gain 1xcLRM10 and more ammo so I have almost 2000 ammo. I find that you are going to be firing missiles most of the time at long range, so the expenditure of weight on two LL is a waste IMO. When you need to rely on the lasers, the 4xML generate plenty of heat already but do up to 28 damage. Plenty of close range punching power for what is primarily a missile boat. You can't squeeze in that LRM10 however on the prime and by modifying the right torso you are giving up the AMS as well. The only unique aspect of the prime from the other two chassis. If you want a mech that is "kinda" good in two applications, but not great, I guess it serves. Just my 2c.