RVN-3L "Shoot and Scoot" (1x LRM10, 2x MLas, ECM, XL280)

Thread in 'RVN-3L' started by NeoNot, May 4, 2014.

  1. NeoNot

    NeoNot New Member

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    Just a little something I have been playing around with.
    Surprisingly it is working really well for me.
    I have been averaging 650-750 points per round with this build.

    The armor is backed off quit a bit to allow for a couple extra tons of ammo so I have been staying behind the main lines or flanking.
    I will get off between 2-5 volleys before people notice me and I have to move to the next location.


    If you drop a ton of ammo and a ML you can swap the LRM10 out for a LRM15.


    I haven't tried small lasers in place of the ML's just yet but I will give it a go in the near future.

    Sorry if someone else has already posted a build like these.
     
    Last edited by a moderator: Oct 3, 2014
  2. epikt

    epikt Benefactor

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    900 missiles for a 10 tubes launcher, I think you can safely trade one ton of ammo for a TAG. Let's be honest, your LRM alone won't do much. That way you'll help the heavy LRM boats focus on the same target.
    Also, you should add so armor on the legs.

     
    Last edited by a moderator: Oct 3, 2014
  3. enileph

    enileph Star Lord

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    Did someone say LRM Raven?
     
    Last edited by a moderator: Oct 3, 2014
  4. NeoNot

    NeoNot New Member

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    I tried something similar Enileph. I just didn't care for the single shots coming out of the right arm.
    I was running a LRM10 and LRM5 with that build.
     
  5. Auriga

    Auriga MechSpecs Addict

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    I think that this is more balanced:



    It has enough ammo, enough weapons, enough speed, and enough armour, to help ur LRM-boat fellows, hunting down enemy scouts and so, while giving them ECM cover to avoid counter-artillery.
     
    Last edited by a moderator: Oct 3, 2014
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