JM6-DD Mister Plinkee (6x AC2, XL240)

Thread in 'JM6-DD' started by Truck Thunders, Mar 19, 2013.

  1. Truck Thunders

    Truck Thunders New Member

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    It's slow, it's totally ammo dependent and it's got paper armor combined with an XL engine. But on the new long-range maps it's absolutely lethal. It's got an alpha of 12 damage at 720 meters, and you can keep firing it seventy-five times in one match.

    The alpha damage is so high, in fact, I'm considering dropping two of the AC/2s for extra armor and a standard engine. But I kinda like the current build, as vulnerable as it is, because it's a sniper's dream.

    Definitely want to hear thoughts on this.
     
    Last edited by a moderator: Oct 8, 2014
  2. Smurfy

    Smurfy New Member

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    i just had something like that as enemy in my last game and he died in a matter of seconds.
    also i think you will overheat like crazy. but hey its an interesting build.
     
  3. Torabayashi

    Torabayashi Junior Member

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    You don't pilot this build because it's especially good, you pilot it because it must be done.
     
  4. SniperCzar

    SniperCzar Well-Known Member

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    I personally run a hexa-AC2 build with an XL200 engine, 525 rounds of ammo, and more armor.



    I also add in a little secret sauce to compensate for the crappy ingame chainfire handling of multiple AC2s which I posted over on the official forums and will post here as well...

    Code:
    Contents of AutoHotKey.ahk
    
    #InstallMouseHook
    #InstallKeyBDHook
    
    MButton::
    while GetKeyState("MButton","P")
    {
    send {1 down}
    sleep 85
    send {1 up}
    send {2 down}
    sleep 85
    send {2 up}
    send {3 down}
    sleep 85
    send {3 up}
    send {4 down}
    sleep 85
    send {4 up}
    send {5 down}
    sleep 85
    send {5 up}
    send {6 down}
    sleep 85
    send {6 up}
    }
    Voila! You can now dakka knowing you are wielding the most dakka possible with the best possible chainfiring of dakka. Dakka dakka.

    Name assignment process for this build by a random pug I dropped against - "Q: What do you call a Jager with 7 tons of AC2 ammo? A: A JagerBomb!"
     
    Last edited by a moderator: Oct 8, 2014
  5. Michael

    Michael Grand Poobah

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    This looks cool! I have a programmable keyboard so could totally do something like this...

    [​IMG]
     
  6. yashmack

    yashmack New Member

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    the problem with mounting 6 AC/2 is that your have to remove a whole lot of armor
    I moved to a dual gauss build myself for more armor and more engine...
     
  7. epikt

    epikt Benefactor

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    Some days ago a video of this build was shared on the MWO forum. Not sure I'd pilot it but it's hilarious.

     
    Last edited by a moderator: Oct 8, 2014
  8. MrOp

    MrOp New Member

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    what key are you macroing in this setup? what mouse button i mean? can this work with any keyboard key? or just the mouse button
     
  9. Michael

    Michael Grand Poobah

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    This is the funniest mech in a long time and the commentary makes it even better!

    We need to get Mack doing MechSpecs ride alongs ;)
     
  10. MrOp

    MrOp New Member

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    you should talk to him you guys would probably be good together lol. your kind of mellow and his is nutz/animated xD so do you know about the macro thing. i got auto hot key but i am not sure what it is mapped to.
     
  11. Michael

    Michael Grand Poobah

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    He has it mapped to a Razor Naga or something like that (mouse) but I am sure you can bind it to whatever key you have set to fire your current weapons group.
     
  12. biggieboy

    biggieboy New Member

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    have it sir! Have it sir!
     
  13. Cleverbird

    Cleverbird New Member

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    I have a question regarding that script posted earlier, what exactly does this line mean:

    MButton::
    while GetKeyState("MButton","P")

    From what I understand, it runs the script when you hold down the middle mouse button, but what does the "P" mean?
     
  14. Dwergi

    Dwergi Well-Known Member

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    Pressed, probably.
     
  15. yashmack

    yashmack New Member

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    Me or someone else? lol
     
  16. Blue Milk

    Blue Milk New Member

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    Yeah, P means pressed. Make sure you run the *.ahk file as an admin so you can run the script in game. I played around with a 4xAC/2 build in my Jäger S and the timing for that is 150 instead of 85 to get a NICE hailstorm going. Still saving up for a XL engine, though.
     
  17. Cleverbird

    Cleverbird New Member

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    I dont actually have to run the file as an admin, works off the bat for me and makes for some hilariously gratifying gameplay :D

    I can only imagine how it must look like for the poor sod on the receiving end
     
  18. Blue Milk

    Blue Milk New Member

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    I've been playing around with some builds for a super dakka Jägermech DD, and this is what I came up with. I noticed a lot of the other dakka models are carrying a LOT less armor, so I wanna see what you think about this variant.



    ADMIN: I've edited this build because you can not drop with 9 heat sinks.
     
    Last edited by a moderator: Oct 8, 2014
  19. Vlad3060

    Vlad3060 New Member

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    I'm kind of surprised that no one had mentioned this earlier. Running CASE and XL engine don't mix. An ammo explosion is going to take out the XL engine in the side anyhow.

    Use the 1 ton savings and shore up that paper thin armor.
     
    Last edited by a moderator: Oct 8, 2014
  20. NedlejAK

    NedlejAK New Member

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    Need help with a Logitech G500.

    I created chain fire macro and edited the sleep times to 85 ms. I don't think my mouse setting are being used when I load up the game. I have all .exe files selected in applications which should activate my mouse setting for MWO. I have the macro selected and set to 2 different buttons.

    Anyhow, I think my issues is with the mouse itself.
     
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