Carry-Harder AMS version Very, very old build I've been running for a while now but as I didn't see it in the list already I created a new topic for it. The right side acts as a shield and you will need 71 armour on the front RT for maximum tanking. 4 tons of ammo is also a must for that extra carrying potential. 18 DHS keep it cool so use them to get more shots in rather than run ERs PPCs. This is not a sit back and snipe mech, it is for mid range use and holding a position against multiple enemies at once, particularly around corners. I only use Seismic and Target Decay for modules. Here are a few decent matches, I have many more screenshots if requested. http://i.imgur.com/TIvfff7.jpg http://i.imgur.com/SjuTm5j.jpg http://i.imgur.com/u4TYcM7.jpg
Thanks for sharing. I've never thought of using the Misery this way Works like a charm but takes a little getting used to. 5 stars for helping me take my love for Misery to a new level!
Cheers, I'm glad it helped. These are my current builds using an AC20 instead of Gauss All in! (Good armour and heat) I use this version most of all as the leg armour helps survive continual strikes and the heatsinks allow for continual alphas. Pugger (more ammo and zombie ML when things go bad) One day I hope we can save builds for each map and then have them automatically applied depending on what map we get. i.e. revert to gauss version if dropped on Alpine Peaks etc