BNC-3M Pew Pew (8x MLas, STD385)

Thread in 'BNC-3M' started by knightsljx, Mar 4, 2014.

  1. knightsljx

    knightsljx Well-Known Member

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    Following the canon spirit of the Banshee, an Assault that runs decently fast enough to punch you in the face really hard

     
    Last edited by a moderator: Oct 5, 2014
  2. Solahma

    Solahma Star Lord

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    Dropped to a STD375 and Standard Structure for more DHS.

     
    Last edited by a moderator: Oct 5, 2014
  3. Sir Tiddles

    Sir Tiddles Active Member

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    This is my attempt to carve a niche out for the 3M. The only thing it has over the 3S is a greater max engine size. A giant standard engine for heavy-level mobility, and 8 ML with a good amount of DHS for sustained damage. It is the best assault zombie out there. It is still terrible.

     
    Last edited by a moderator: Oct 5, 2014
  4. knightsljx

    knightsljx Well-Known Member

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    This is actually a pretty deadly brawling build. I run it as close to stock as I can to save on CBills.

    Alternating 4 and 4 MLas, the heat is quite manageable with 22 DHS



    If CBills were of no objective, I'd do something like these



     
    Last edited by a moderator: Oct 5, 2014
  5. enileph

    enileph Star Lord

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    STD375 is WAY better than the stupid STD380. The difference of 1kph and 2.5 tons!

    The tonnage to speed gain ratio is too low abouth 375 to be worth the trouble.
    That having said, I would love to drop a DHS for AMS.
    Either that or jam in AMS like this

    ON THE SIDE NOTE. I find this vastly underpower for an assault. Might be good weapon combo for a medium and som heavy, but too weak for an assault.
     
    Last edited by a moderator: Oct 5, 2014
  6. Falconium

    Falconium Administrator Staff Member

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    I think you're right about firepower, enileph. But not only does this thing have low damage, it also has poor range. Because assaults are so slow, they almost ALWAYS need to have something with at least 400-500 meter range, just so they're not uselessly torn up from a distance before they can get close enough to do anything.
     
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