Well this is how my build for the Ember ended, as a ERll and mg fan i love this build. He can perform on every range thanks to the ERll and the MGs help to fight other lights, strike at weakspots and add a style bonus Would like some feedback how much sense this makes in your view and if you maybe have some ideas to improve it
Personally, I'd only use one ERLL to poke at a distance and have a pair of MLas in the other arm. This way you can max out the engine, add armor and pop in another Jet. You won't be as effective at long range, but, with MGs equipped, you either have to be close to use them or you're wasting 3t for equipping them that could be used for the engine, armor and JJ if you wanted a focused long-range light. I like having the ERLL to give you more versatility on the battle field, but, I would either focus solely on range or give yourself a little more speed and close range firepower. My 2¢. Chatt.
I run this with 3xMGs, 2xLLAS, and an XL255 instead so I can have 4xJJs for aerial mobility. It works. http://i1211.photobucket.com/albums/cc436/skit1994/MWOClient2014-02-0700-12-04-35_zps3a7649dc.png[/img]
Went straight for this ( with a couple of modifications, both lasers in my left arm ). first match in my ember - 510 dmg , 1 kill 8 assists. I feel I can't give this build 5/5, while I love it, it just feels like it's not really taking full advantage of what mech can really do. 4/5 @ Cpt Chattahah : that build deserves it's own thread, it's like some sort of super spider ^.^
Thank guys for liking my build. Never expected it to be rated with four stars, have more suspected something like maybe 3 stars (thats why i made the horrible pun with its name) hear: edit: well okay now it is 3 stars XD
Verby, Blagg already has a similar build up. It ROCKS for this chassis, but, I still feel the standard 4xML/4xMG beats it.